Deus Ex: Human Defiance?

Discussion in 'Games, Gaming & Game-demos' started by Stone Gargoyle, Feb 27, 2013.

  1. Stone Gargoyle

    Stone Gargoyle Guest

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    Deus Ex: The Fall

    Square Enix registered the following only yesterday...

    [​IMG]
     
    Last edited: Jun 4, 2013
  2. Darkest

    Darkest Guest

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    [​IMG]

    More Deus Ex? Yes please.
     
  3. Wanny

    Wanny Guest

    I hope they give us better graphics this time... unfortunately, even if it has great gameplay, I couldn't go over the muddy graphics.
     
  4. Undying

    Undying Ancient Guru

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    You can always tweak/mod but i never though that DXHR had bad graphics.
     

  5. Darkest

    Darkest Guest

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    I found the graphics in HR to be alright, not fantastic but not bad by a long shot. A little bit of tweaking and they were solid. I'm more worried about them putting out another soundtrack that's as good as HR. Absolutely fantastic music in that game.
     
  6. ibitato

    ibitato Guest

    im in for more ,
    didn't bother the graphics, even consider them good IMO
     
  7. BLEH!

    BLEH! Ancient Guru

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    Win!
     
  8. Kaleid

    Kaleid Ancient Guru

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    Of course the graphics will improve, it will likely be next gen + PC release. The problem I had were the animations when people spoke, way too much gestures so I hope they tone it down. Hopefully no more 3rd person sneaking either, but I don't have exactly high hopes when it comes to that.
     
  9. jim2point0

    jim2point0 Guest

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    The engine is pretty awful, and I don't think they'll use another one for the DLC ;)

    But yeah, character models were simple and ugly. Animations were horrid. Colors were dull. Textures were bad. Not much redeemable there. And yet... I have a ton of really gorgeous screenshots from that game with ENB + SweetFX.... so there's that :) I'll probably keep using that setup if this DLC ever happens.
     
  10. ShadowDuke

    ShadowDuke Ancient Guru

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    Graphics in HR was fine.
     

  11. -Tj-

    -Tj- Ancient Guru

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    Animations were kinda crappy, also gfx wasnt the best.. But its still a ok game.
     
  12. Darkest

    Darkest Guest

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    It was GOTY for me back in 2011, absolutely loved it.
     
  13. tibial

    tibial Guest

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    Although I felt it was lacking some details here and there I wouldn't say the graphics were bad. The general aesthetic/art was awesome and I was actually pleased with the final look of the game.

    As for the gameplay, sound and story... compelling. I need more games like this one and I'm definitely very excited about a sequel.

    Coincidentally, I started a second playthrough of HR three days ago!
     
  14. Cyrosis

    Cyrosis Ancient Guru

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    Needs to work as a first person shooter this time, no more forced third person garbage. Also, the tiny heads were a constant distraction. :3eyes:
     
  15. Darkest

    Darkest Guest

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    ..Tiny heads?

    I found the shooting mechanics to be fine. You just had to take the right upgrades in order to be decently effective. The franchise isn't primarily FPS based anyway, and should not be developed as such.
     

  16. Kaleid

    Kaleid Ancient Guru

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    Shooting was OK, but aiming could be a bit tricky because even though the mouse was centered the aiming wasn't.
     
  17. BigBlockTowncar

    BigBlockTowncar Ancient Guru

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    I thought the interiors were pretty good. It has been a while since I played it, but I never though the animations were bad. The cutscenes with the airplane thing landing and taking off were really bad though. All around good game.
     
  18. Cyrosis

    Cyrosis Ancient Guru

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    You never noticed how nearly everyone's head is small to the point of deformity in HR?

    Interestingly, I just Googled "deus ex small heads", and found an official response as the first result that I had never seen.

    http://www.youtube.com/watch?v=JCMv4yovmRI
     
  19. PhazeDelta1

    PhazeDelta1 Guest

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  20. Darkest

    Darkest Guest

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    Nope. Never noticed it, they looked fine to me. I'll take a closer look next I start the game up.
     
    Last edited: Feb 28, 2013

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