Hi All!<br> <br> I am having serious performance issues with my Prophet 4500 in Unreal Tournament. We're talking about some 20fps here.<br> P3/700@770<br> Prophet 4500 64MB<br> Soltek SL65DV motherboard<br> latest Kyro reference drivers<br> latest VIA 4in1 drivers<br> Monster Sound MX300<br> Win98SE<br> <br> Even worse, Rune runs much better. I have honestly no clue what to do. Q3A and CS do it just fine.<br> <br> Torsten <IMG SRC="smileys/bounce.gif">
I assume so, as ut tried to run from open gl in linux.<br> perhaps it's d3d it doesn't support, I can't remember
<IMG SRC="smileys/eek.gif"> <br> Well, let *me* answer *your* question: it does have both d3d and openGL support. You need to uncheck the option *only show supported devices* to choose.<br> <br> Nevertheless, I am having performance issues in both d3d and openGL. Any further ideas?<br> <br> Torsten
1) 256MB PC133<br> 2) Yup. Several times as a matter of fact, cause I was experimenting at that point...<br> <br> As I said, the problem only seems to come up with UT, Rune (as we all know with the very same engine) runs fine...<br> Yes, I updated UT...<br> <br> Torsten
You bet that mobo is up to date <IMG SRC="smileys/wink.gif"><br> <br> Also, AGP is at 2x (all my mobo will give me), and AGP memory to 64, IIRC.<br> <br> Anyway, don't bother to much since I got a GF2 Ti for USD150. I know I should have stayed with the Prophet 4500, but for my 'puter the GF2 just does better. I do not know why, though.<br> And since I'm going to sell the Prophet 4500 at around USD120, my loss won't be that high...<br> <br> Torsten<br> <br> Thanks for your help or at least your try