Hi there, long time no see. I´m having a little bit of trouble with the overlay funticon of AB in a game (Game Stock Car Extreme) by Reiza Studios. The game is built on the rFactor 1 engine, so at it´s roots it is generally rFactor 1 (ISI engine). While AB is running and I have the onscreen display visible I have flickering on shadows after a couple of rounds on the track. It´s a heck annoying. To have the onscreen display visible I had to enable compatibility with modified Direct3D runtime libraries to get it to work first in the options of the On-Screen Display server properties. Shutting down all of AB´s componente made the problems go away. I might add that I´m running a pretty old version so it would be interesting to know if any changes were made to the onscreen display server since version 2.2.2. This is the AB version I´m running. thanks for any help