Shadow flickering with GSCE

Discussion in 'MSI AfterBurner Application Development Forum' started by loop29, Jun 7, 2014.

  1. loop29

    loop29 Guest

    Messages:
    705
    Likes Received:
    0
    GPU:
    Gigabyte GTX 670 OC
    Hi there,

    long time no see.
    I´m having a little bit of trouble with the overlay funticon of AB in a game (Game Stock Car Extreme) by Reiza Studios.
    The game is built on the rFactor 1 engine, so at it´s roots it is generally rFactor 1 (ISI engine).
    While AB is running and I have the onscreen display visible I have flickering on shadows after a couple of rounds on the track. It´s a heck annoying.

    To have the onscreen display visible I had to enable compatibility with modified Direct3D runtime libraries to get it to work first in the options of the On-Screen Display server properties.
    Shutting down all of AB´s componente made the problems go away.
    I might add that I´m running a pretty old version so it would be interesting to know if any changes were made to the onscreen display server since version 2.2.2.
    This is the AB version I´m running.

    thanks for any help
     

Share This Page