Physxinfo.com put up a link to a demo that can be downloaded that uses physx 3.0.2 Link to the article: http://physxinfo.com/news/6689/fluid-simulation-demo-with-opengl-and-physx-sdk-3-0/
lol fail its still not as efficient as OpenCL Bullet I switched to small balls and there are still some weird drawback calls that werent there by Bullet Physics. >> It had the same tech demo fluid like particles in a box.