Detonator version 2.xx has the anti-aliasing option for D3D in the drivers for TNT\TNT2 from version 3.xx and up it's gone, why?
The so-called antialiasing option from 2.xx is very deceiving, as no game works w. it.<br> In theory the antialias of 2.xx <b>must</b> be supported by the game itself, contrary to the antialias of 5.xx-11.xx which works <b>theoretically</b> in all 3d games.<br> Only 3-4 games, all old, supported this, Expendable and Drakan are the ones that come in my mind fastest.<br> <b>But</b> the antialias option <b>doesn't</b> work. To my knowledge only the antialias option of 1.20 works. I tried these but they have <b>crappy</b> performance.<br> As a side note 1.20 enabled hardware curves, another option present in 2.xx but again disabled. <br> I.m not even sure if stretching bitmaps is enabled in 2.xx, it was in 1.xx but i didn't notice it in 2.xx, although i remember reading once a post where someone claimed that it was enabled.<br> <br> I use 6.50 with my TN2. Tried all sets. The 6.50 have the greatest OpenGL performance of <b>all</b> sets, but -5% compared to 2.xx in D3D. I can leave with that loss, considering that i couldn't play at all Deathtrap Dungeon, StarTrek Armada, StarTrek:BOTF, and got serious problems w. Diablo2 and many more. In Unreal in 32bit 2.xx are <b>BAD</b>. <br> The <b>only</b> game that doesn't work w. 6.50 is Shogun:TotalWar, i tried it w. 10.80 but i didn't like it.<br> <br> Long post. <IMG SRC="smileys/wink.gif"><br>
Everytime I try to run UT whith the 6.50 the monitor goes into powersave mode and wont come out of it, whith 2.xx it runs OK, any ideas?
I have set up the comp (home) to Always On, and disabled Screensaver and monitor powersaving from Windows Control Panel.<br> Screensavers are "desuete", obsolete in english, in our age, i.m not enter history now, no time <IMG SRC="smileys/frown.gif">, and i shut down the comp when not using it. + monitor shotdown/restart not healthy for its tube.<br> <br> 6.50+UT = no problem here. I am right to assume you have power savings enabled? Disable them and it will be to your own good <IMG SRC="smileys/smile.gif">
Forgot to say: Any 6.xx after 6.34 should do the trick in general terms. Always is better to use official drivers if you have a older card, eg TNTx, then the latest leaked drivers as these are tuned for lastest siblings(GF3, then 2, then 1 and no TNT).(if you remember the first official 6.1xx, the 6.18 are crap for TNT2, 6.31 ARE 90% of 6.50 and 6.50 are best for TNT2. <br> Many people mistaken the 6.xx for 6.18 or 6.31 when comparing to 5.xx and that's why many believe that 5.xx are better, when they're not.<br> I tested 6.4x versus 6.50 only on 3dmark, and basically not any difference(actually +0.2% for 6.50) but only 6.50 with extended games(unreal, mdk2, and like 20 others)<br><br><i>This message was edited by Kakaru2 on 08 Apr 2001 06:28 PM</i>