Videocards - AMD - ATI Drivers Section In this section you can discuss everything Catalyst related. AMD Catalyst drivers are for all AMD ATI based graphics cards. This is also the place to discuss modified Catalyst drivers.
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Member Guru
Videocard: 2X MSI HD 7970 @1150/1600
Processor: i7-3930k@4.8Ghz
Mainboard: Asus Sabertooth X79
Memory: Corsair XMS3 1600Mhz 16GB
Soundcard: Asus Xonar D2X
PSU: Corsair AX1200
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Deus EX - Human Revolution + HD 7970, Lags -
05-17-2012, 22:44
| posts: 122
Just got this game, and i experience some bad stuttering and lag.. Moving around and entering a new area or a new room make my fps drop from 120 to 80-90 and then up again for no reason, no action going on, just walking around.. sometimes it can drop as far as 60fps and up again, making it a really laggy experience..
The game is updated via steam, and i use the latest 8.97 driver..
Any solution?
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Maha Guru
Videocard: Sapphire 4870x2
Processor: Intel Q9550 3.6ghz
Mainboard: Asus P5Q-E
Memory: OCZ 2x2gb 5-4-4-15 840mhz
Soundcard:
PSU: Corsair 750TX
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05-18-2012, 01:32
| posts: 1,518 | Location: Toronto
i guess you're on a 120hz monitor? it shouldnt look that bad thuogh... is vsync on?
but it's probably the game doing lots of loading, http://hardocp.com/images/articles/1...KppI_2_4_l.gif
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Master Guru
Videocard: 6950 CF
Processor: i7 2600k @ 4.7
Mainboard: Asrock Z68 Extreme7
Memory: 8gb DDR3 1600
Soundcard: X-Fi Titanium
PSU: Corsair HX850
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05-18-2012, 04:59
| posts: 245 | Location: West Australia
The game has had stuttering problems on pc since day 1 when it came out last year.. they used to be HORRENDOUS unpatched, they are some what better after a couple patches, but are still there. Its like a combination of new zone/area steaming/shader compilation that causes it..mainly the fact it was a console port.
About the only thing u can do is make sure u have vsync and triplebuffering on.
Last edited by dox_aus; 05-18-2012 at 05:03.
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Member Guru
Videocard: 2X MSI HD 7970 @1150/1600
Processor: i7-3930k@4.8Ghz
Mainboard: Asus Sabertooth X79
Memory: Corsair XMS3 1600Mhz 16GB
Soundcard: Asus Xonar D2X
PSU: Corsair AX1200
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05-18-2012, 16:02
| posts: 122
Yes, using a 120Hz monitor..
Have vsync and triple buffering on..
It seems like a really great game with decent graphic, but the lag and stuttering is horrible.. 
BF3 is silky smooth compared to this game, and i tough that game was badly optimized.
Last edited by Simkin84; 05-18-2012 at 16:05.
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Master Guru
Videocard: Verite V1000 & Voodoo 4MB
Processor: Pentium 166C
Mainboard: Intel 430HX
Memory: 24MB EDO SIMM
Soundcard: AWE64
PSU: Enermax 200W
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05-18-2012, 23:06
| posts: 174 | Location: Earth
I played through the game a few months ago. Using three HD 7970s @ 1050/1600 and a DoubleSight DS-307W @ 2560x1600. It played very smooth and didn't drop below 60 fps once.
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Maha Guru
Videocard: Sapphire 4870x2
Processor: Intel Q9550 3.6ghz
Mainboard: Asus P5Q-E
Memory: OCZ 2x2gb 5-4-4-15 840mhz
Soundcard:
PSU: Corsair 750TX
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05-19-2012, 02:28
| posts: 1,518 | Location: Toronto
well, i would just cap to 60fps, still with vsync on, this way it should look smooth enough without the constantly varying framerates that dont align to your refresh
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Master Guru
Videocard: GTX660Ti Phantom II OC!
Processor: PHENOM X6 1100T @ 4.0GHz
Mainboard: Gibabyte 790XT-USB3 AM3
Memory: DDR3 8GB @ 1666MHz a-DATA
Soundcard: 660Ti HDMI 7.1/Onkyo608
PSU: Chieftec 600w CFT
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05-19-2012, 21:35
| posts: 288 | Location: Poland
This game runs smooth for me. (steam latest version + 12.5beta drivers, w7 x64 sp1, DX11 mode with all settings to max, also I have set my CCC setting to high quality without any optimisations etc.).
Hope this helps...
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Member Guru
Videocard: 2X MSI HD 7970 @1150/1600
Processor: i7-3930k@4.8Ghz
Mainboard: Asus Sabertooth X79
Memory: Corsair XMS3 1600Mhz 16GB
Soundcard: Asus Xonar D2X
PSU: Corsair AX1200
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05-21-2012, 19:14
| posts: 122
Well, it can run smooth over a long period of time if im on the same "area/level", but when im entering a new room, or get around a corner or something, the fps drop significantly, and then up again.
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Ancient Guru
Videocard: MSI 7970 Xfire 1150/1700
Processor: i7 3770K @ 4.6ghz/CMV6GT
Mainboard: ASUS MaximusV FORMULA Z77
Memory: Dominator GT 16GB 2133
Soundcard: SB Recon3D Champion
PSU: CORSAIR AX1200 watt
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05-21-2012, 19:17
| posts: 4,906 | Location: PA, USA
I know 120hz monitors are cool and all, but I find them very unstable FPS wise. I still prefer 60hz Vsync, and have no issue with this personally.
I don't like FPS fluctuating too much, and if I can keep a steady 60FPS it honestly makes everything much smoother for me, and it just feels right.
That said, maybe you should try to Vsync to 60hz for Deus Ex: HR.
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Member Guru
Videocard: 2X MSI HD 7970 @1150/1600
Processor: i7-3930k@4.8Ghz
Mainboard: Asus Sabertooth X79
Memory: Corsair XMS3 1600Mhz 16GB
Soundcard: Asus Xonar D2X
PSU: Corsair AX1200
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05-21-2012, 21:22
| posts: 122
Well, if its unstable, its not the monitors fault, its the hardware who cant push 120fps, or driver/game issues. that being said, two 7970 oc to 1125/1575 and a 3930k should be plenty to play this game, but i still get this large fps drops, and im not alone, this game seems to have issues regarding this, but some people have fixed it, and some not.. Damn shame its like this, its a great game..
Its somehow OK inside, but outside its a real pain. I'm now at the Shang Hai level, and damn its laggy when i walk around..
Last edited by Simkin84; 05-21-2012 at 21:32.
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Ancient Guru
Videocard: MSI 7970 Xfire 1150/1700
Processor: i7 3770K @ 4.6ghz/CMV6GT
Mainboard: ASUS MaximusV FORMULA Z77
Memory: Dominator GT 16GB 2133
Soundcard: SB Recon3D Champion
PSU: CORSAIR AX1200 watt
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05-22-2012, 00:26
| posts: 4,906 | Location: PA, USA
Quote:
Originally Posted by Simkin84
Well, if its unstable, its not the monitors fault, its the hardware who cant push 120fps, or driver/game issues. that being said, two 7970 oc to 1125/1575 and a 3930k should be plenty to play this game, but i still get this large fps drops, and im not alone, this game seems to have issues regarding this, but some people have fixed it, and some not.. Damn shame its like this, its a great game..
Its somehow OK inside, but outside its a real pain. I'm now at the Shang Hai level, and damn its laggy when i walk around..
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Apparently you did not understand what I was implying. By the monitor being unstable, I mean the sudden dips in FPS can be due to many reasons. Research 120hz on LED monitors, and you will see what I mean.
But anyway, it seems the game might not get along with 120hz.
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Maha Guru
Videocard: Sapphire 4870x2
Processor: Intel Q9550 3.6ghz
Mainboard: Asus P5Q-E
Memory: OCZ 2x2gb 5-4-4-15 840mhz
Soundcard:
PSU: Corsair 750TX
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05-22-2012, 04:05
| posts: 1,518 | Location: Toronto
it will be many years for today's games to perfectly run 120fps minimum, that's quite a lot of processing for fairly nice gfx+physics+AI per 8.3 miliseconds (especially when considering the target console design is 33ms, 30fps)
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Master Guru
Videocard: MSI R7970 Lightning 3GB
Processor: Intel i7 3770k @ 4.4 GHz
Mainboard:
Memory: 32 GB DDR3
Soundcard: Realtek
PSU: 500 Watts
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05-22-2012, 05:31
| posts: 570 | Location: Taipei, Taiwan
What's your in game settings? I had the same problem, but disabling SSAO fixed the stuttering for me.
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Member Guru
Videocard: 2X MSI HD 7970 @1150/1600
Processor: i7-3930k@4.8Ghz
Mainboard: Asus Sabertooth X79
Memory: Corsair XMS3 1600Mhz 16GB
Soundcard: Asus Xonar D2X
PSU: Corsair AX1200
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05-22-2012, 16:23
| posts: 122
FXAA high, 16X Anisotropic, everything else maxed.. i'll try turning off SSAO and see if that helps.
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Member Guru
Videocard: Windforce 670GTX
Processor: 3770K
Mainboard: ASUS P8Z77-V Pro
Memory: 16GB Vengeneance LP
Soundcard: Audigy 2 Z906
PSU: Corsair 850
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05-23-2012, 08:28
| posts: 72
Yeah it hates constant frames with SSAO on.
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Member Guru
Videocard: 5850 1 gig
Processor: phenom 2 955
Mainboard:
Memory:
Soundcard:
PSU: 650 watt
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05-23-2012, 17:41
| posts: 123
Quote:
Originally Posted by dox_aus
The game has had stuttering problems on pc since day 1 when it came out last year.. they used to be HORRENDOUS unpatched, they are some what better after a couple patches, but are still there. Its like a combination of new zone/area steaming/shader compilation that causes it..mainly the fact it was a console port.
About the only thing u can do is make sure u have vsync and triplebuffering on.
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it does the same thing on console, engine is broken. Its not as noticeable with a gamepad though. I also noticed its alot smoother on nvidia cards, so if AMD decided to update the driver to make it better...
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Newbie
Videocard: ATI 6950 2GB
Processor: i7-2700k @ 4.8 GHZ
Mainboard: Asus ROG Maximus IV-EZ
Memory: 8GB Corsair Vengeance LP
Soundcard: Realtek ALC889
PSU: 1KW Silverstone PSU
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05-24-2012, 01:25
| posts: 32 | Location: Kent, UK
An odd thing that I found about this game is that for some reason on ATI cards it seems to be pretty sensitive to the DWM service. If you stop the DWM service by going to start > run and then entering "net stop uxsms" it may make the framerate a bit better it seemed to for me anyway. When you're done playing you can restart DWM by entering "net start uxsms"
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Master Guru
Videocard: EVGA GTX 670 4gb SC
Processor: i5 2500k @ 4ghz
Mainboard: GIGABYTE GA-Z68X-UD3H-B3
Memory: 8 gb DDR3 1600mhz
Soundcard: Realtek Onboard
PSU: 850 watt Thermaltake
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05-24-2012, 02:10
| posts: 713
Quote:
Originally Posted by Simkin84
Just got this game, and i experience some bad stuttering and lag.. Moving around and entering a new area or a new room make my fps drop from 120 to 80-90 and then up again for no reason, no action going on, just walking around.. sometimes it can drop as far as 60fps and up again, making it a really laggy experience..
The game is updated via steam, and i use the latest 8.97 driver..
Any solution?
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they just released a patch today that fixes stuttering
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Maha Guru
Videocard: Sapphire 4870x2
Processor: Intel Q9550 3.6ghz
Mainboard: Asus P5Q-E
Memory: OCZ 2x2gb 5-4-4-15 840mhz
Soundcard:
PSU: Corsair 750TX
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05-25-2012, 00:39
| posts: 1,518 | Location: Toronto
indeed
Quote:
-We have made further changes to reduce stuttering in the game.
-Improvements to background streaming of resources. (on DX11 only)
-Workarounds have been added for issues that can happen with Windows asynchronous file IO.
-We have improved parallelism with the graphics driver on dual-core machines. (should also benefit machines with more cores)
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