General Software and Applications Trouble with software/DirectX or other programs like Detonator Destroyer.
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Ancient Guru
Videocard: GTX660SC + GT640...
Processor: Core i7 2600K
Mainboard: ASRock Z77 Extreme4
Memory: 8gb G.Skill DDR3-1866
Soundcard: Creative Recon3D PCIe
PSU: SeaSonic M12II 620 Bronze
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04-21-2012, 18:20
| posts: 13,488 | Location: US East Coast
I've finally had the opportunity to play with Virtu MVP. Quite frankly, I'm not impressed. WoW won't even load with Virtu enabled, however I can load WoW and enable Virtu afterwards with no issue.
Outside of benchmarks, I see no real performance gain....however, the framerate drops in WoW don't have near the impact with Virtu enabled as they do with Virtu disabled. The game is much more fluid with Virtu enabled, even without any FPS gains.
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Newbie
Videocard: Sapphire 6950 2gb
Processor: i7 2600k
Mainboard: ASRock Extreme4 Gen3
Memory: 16GB Kingston DDR3 1600
Soundcard: Xonar Essence ST
PSU: Nexus 1000w
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04-26-2012, 18:49
| posts: 5
Last edited by vulture_g7; 04-26-2012 at 19:27.
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Master Guru
Videocard: HD 7850 at 1150/5800
Processor: i5 2500k 4.7 Gghz
Mainboard: Asrock Z68 Pro3
Memory: 4X2GB DDR3 HYPER-X 1866
Soundcard:
PSU: 600W OCZ GamersExtreme
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04-27-2012, 19:50
| posts: 178 | Location: Bulgaria
It does not work for me! What exactly did you do?
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Ancient Guru
Videocard: GeForce GTX 680 2GB SLI
Processor: Intel Core i7 3770K
Mainboard: ASUS P8Z77-V
Memory: G.SKILL RipjawsX 16 GB
Soundcard: Sound Blaster Zx + HD 595
PSU: Thermaltake TPG-750MPCEU
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04-27-2012, 20:09
| posts: 9,146 | Location: Finland
It looks like I'm not going to test it out. Manual says that it is not recommended for systems that have RAID. Go figure...
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Master Guru
Videocard: 2 x 6950 1Gb CF
Processor: i5 2500k @ 4.4Ghz
Mainboard: Asus P8Z68 Deluxe Gen3
Memory: 16GB Mushkin DDR3 1600
Soundcard: X-FI Titanium/Onkyo/Polk
PSU: Seasonic X-1050
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04-28-2012, 05:49
| posts: 662 | Location: Orange County, CA
Quote:
Originally Posted by sykozis
I've finally had the opportunity to play with Virtu MVP. Quite frankly, I'm not impressed. WoW won't even load with Virtu enabled, however I can load WoW and enable Virtu afterwards with no issue.
Outside of benchmarks, I see no real performance gain....however, the framerate drops in WoW don't have near the impact with Virtu enabled as they do with Virtu disabled. The game is much more fluid with Virtu enabled, even without any FPS gains.
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but... Virtu MVP isn't intended to do anything about improving performance. It's designed to minimize frame rate drops associated with vsync and also reduce input lag. So, from your description, it sounds like it's working.
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Master Guru
Videocard: 2 x 6950 1Gb CF
Processor: i5 2500k @ 4.4Ghz
Mainboard: Asus P8Z68 Deluxe Gen3
Memory: 16GB Mushkin DDR3 1600
Soundcard: X-FI Titanium/Onkyo/Polk
PSU: Seasonic X-1050
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04-28-2012, 05:51
| posts: 662 | Location: Orange County, CA
Quote:
Originally Posted by Anarion
It looks like I'm not going to test it out. Manual says that it is not recommended for systems that have RAID. Go figure...
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Really? I wonder if they count Intel SRT as Raid.
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Master Guru
Videocard: HD 7850 at 1150/5800
Processor: i5 2500k 4.7 Gghz
Mainboard: Asrock Z68 Pro3
Memory: 4X2GB DDR3 HYPER-X 1866
Soundcard:
PSU: 600W OCZ GamersExtreme
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04-28-2012, 14:12
| posts: 178 | Location: Bulgaria
What do you do to extend trial period ?
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Newbie
Videocard: Sapphire 6950 2gb
Processor: i7 2600k
Mainboard: ASRock Extreme4 Gen3
Memory: 16GB Kingston DDR3 1600
Soundcard: Xonar Essence ST
PSU: Nexus 1000w
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04-28-2012, 20:34
| posts: 5
As mentioned previously: the file gpuenumerator.dll of the original virtu is the key ;-)
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Maha Guru
Videocard: 7970 Lightning @1268mhz
Processor: 3570k 4.5ghz
Mainboard: Gigabyte Z77 UD3H
Memory: 16Gb Crucial BLX 1600mhz
Soundcard: DG Xonar
PSU: Silverstone 750w
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04-28-2012, 21:42
| posts: 1,680 | Location: U.K
Little bit late to this party,
So does these new features Hyperformance/vsync work with Sandybridge & Z68 then ??
I thought it was just the Z77 and Ivy ??
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Master Guru
Videocard: HD 7850 at 1150/5800
Processor: i5 2500k 4.7 Gghz
Mainboard: Asrock Z68 Pro3
Memory: 4X2GB DDR3 HYPER-X 1866
Soundcard:
PSU: 600W OCZ GamersExtreme
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04-29-2012, 17:08
| posts: 178 | Location: Bulgaria
Quote:
Originally Posted by vulture_g7
As mentioned previously: the file gpuenumerator.dll of the original virtu is the key ;-)
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I replace mine with the old gpuenumerator.dll, but still it is expired!
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Ancient Guru
Videocard: GTX660SC + GT640...
Processor: Core i7 2600K
Mainboard: ASRock Z77 Extreme4
Memory: 8gb G.Skill DDR3-1866
Soundcard: Creative Recon3D PCIe
PSU: SeaSonic M12II 620 Bronze
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04-29-2012, 17:46
| posts: 13,488 | Location: US East Coast
Quote:
Originally Posted by slickric21
Little bit late to this party,
So does these new features Hyperformance/vsync work with Sandybridge & Z68 then ??
I thought it was just the Z77 and Ivy ??
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If the board has a Lucid chip, it should be able to use it.
You could try this Virtu Universal GPU Virtualization
Download here: Virtu Universal Software
Last edited by sykozis; 04-29-2012 at 18:03.
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Maha Guru
Videocard: 7970 Lightning @1268mhz
Processor: 3570k 4.5ghz
Mainboard: Gigabyte Z77 UD3H
Memory: 16Gb Crucial BLX 1600mhz
Soundcard: DG Xonar
PSU: Silverstone 750w
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04-29-2012, 17:52
| posts: 1,680 | Location: U.K
I've only tested the program with BF3, and with Hyperformance on fps is indeed higher for the most part, however crucial minimum dips are a bit more severe- so its a no-go.
Plus as others have mentioned its got that weird microstuttering feeling to it even at high fps.
The virtual vsync (by itself) worked a bit better and gave quite good smoothness - but minimum fps again suffers.
One to watch for the future this program maybe, but at current its a no for BF3
Last edited by slickric21; 05-03-2012 at 13:36.
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Ancient Guru
Videocard: GTX660SC + GT640...
Processor: Core i7 2600K
Mainboard: ASRock Z77 Extreme4
Memory: 8gb G.Skill DDR3-1866
Soundcard: Creative Recon3D PCIe
PSU: SeaSonic M12II 620 Bronze
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04-29-2012, 17:55
| posts: 13,488 | Location: US East Coast
Quote:
Originally Posted by automaticman
but... Virtu MVP isn't intended to do anything about improving performance. It's designed to minimize frame rate drops associated with vsync and also reduce input lag. So, from your description, it sounds like it's working.
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In WoW and Diablo3, it appears to work rather well. The only issue I have is that I can't launch games with Virtu enabled, which isn't a major issue in itself, but is an irritation.
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Master Guru
Videocard: HD 7850 at 1150/5800
Processor: i5 2500k 4.7 Gghz
Mainboard: Asrock Z68 Pro3
Memory: 4X2GB DDR3 HYPER-X 1866
Soundcard:
PSU: 600W OCZ GamersExtreme
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05-02-2012, 20:24
| posts: 178 | Location: Bulgaria
Thank to Slicrik21 I can use Virtu again!
Here is my new results with overclocked 7950 + i5 2500k at 4,8ghz + Asrock Z68 pro3 L2.04
3dmark vantage - P59000
3dmark 11 - P9000
The results seems to me ridiculously high?! Is is possible that the program is cheating benchmarks ?!
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Maha Guru
Videocard: GTX 680 SLI
Processor: I5 3570k @ 4.8Ghz
Mainboard: Asrock Z77 Extreme 4
Memory: 32gb Kingston Beast 2400
Soundcard: SoundBlaster Zx/EdifierC6
PSU: XFX PRO 750W
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05-02-2012, 20:27
| posts: 1,522 | Location: Ireland
Quote:
Originally Posted by krpetrov
Thank to Slicrik21 I can use Virtu again!
Here is my new results with overclocked 7950 + i5 2500k at 4,8ghz + Asrock Z68 pro3 L2.04
3dmark vantage - P59000
3dmark 11 - P9000
The results seems to me ridiculously high?! Is is possible that the program is cheating benchmarks ?!
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Dunno but I get 11000+ on 3DMark 11. Its great.
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Ancient Guru
Videocard: MSI HD7950 w/ AcceleroX
Processor: i5 2500K (4.6GHz)
Mainboard: ASRock Z68 Extreme3 Gen3
Memory: 8GB Samsung 30nm
Soundcard: ALC892 - Modded Drivers
PSU: OCZ 600W
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05-02-2012, 20:31
| posts: 5,020 | Location: Everyday Rain Florida
Quote:
Originally Posted by krpetrov
Thank to Slicrik21 I can use Virtu again!
Here is my new results with overclocked 7950 + i5 2500k at 4,8ghz + Asrock Z68 pro3 L2.04
3dmark vantage - P59000
3dmark 11 - P9000
The results seems to me ridiculously high?! Is is possible that the program is cheating benchmarks ?!
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Your benchmarks will be higher and 3DMark has already noted that they will have an indicator if you're using it or not so it wont confuse real results but for the most part just because you get good results on the benchmark doesn't mean the games you play will also have an improved in performance. It most likely has to support it in the drivers and in other cases it would give lower results, but it doesnt hurt to test other games.
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Ancient Guru
Videocard: GTX660SC + GT640...
Processor: Core i7 2600K
Mainboard: ASRock Z77 Extreme4
Memory: 8gb G.Skill DDR3-1866
Soundcard: Creative Recon3D PCIe
PSU: SeaSonic M12II 620 Bronze
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05-03-2012, 22:49
| posts: 13,488 | Location: US East Coast
VirtuMVP doesn't exactly improve performance in games....nor in benchmarks.
If you have both HyperFormance and Virtual V-Sync enabled, Virtu will drop frames that won't be displayed so that they won't be rendered either. It doesn't improve performance, but it does improve gameplay by reducing the effects of framerate spikes.
Currently, if you have Virtu installed, Futuremark treats your score as if you "cheated" to get it whether Virtu is enabled or not.
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Newbie
Videocard: HD6870
Processor: Q6600 @ 3.0ghz
Mainboard: P35-DQ6
Memory: 4gb DDR2 1066mhz
Soundcard:
PSU: 550w
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05-04-2012, 12:55
| posts: 20
Hey all, looking for a bit of help please
I've installed MVP on my MSI Z77A-GD65 with 3770k and a XFX HD6870.
Running Win7x64 clean install on new build, Installed AMD 12.4 WHQL and the most recent Intel VGA drivers also WHQL with the most recent version of MVP from Lucid's website.
Everything shows as installed and working not in trial mode but no matter what settings I have in BIOS/Lucid (i-mode/d-mode, init PEG/IGPU 1st etc) it only uses my igpu, no change on 3DMark/Unigine and also on F1 2011 and also for Ridge Racer Unbounded that I created a profile for.
It's driving me a bit bonkers as I want to use the feature connected through the igpu port as advertised by the company (seems to drop a cpl of frames in this configuration compared to connected to dgpu which I am happy with) as this stops any audio delay issues which are introduced when the AMD card is connected to my AV equipment.
Cheers, Bob.
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Maha Guru
Videocard: 7970 Lightning @1268mhz
Processor: 3570k 4.5ghz
Mainboard: Gigabyte Z77 UD3H
Memory: 16Gb Crucial BLX 1600mhz
Soundcard: DG Xonar
PSU: Silverstone 750w
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05-04-2012, 21:45
| posts: 1,680 | Location: U.K
Wish could help you mate i only have mine in d-mode.
Did you set the games profiles to d-mode in the Lucid control panel ? (I'm guessing you did lol)
Tbh your not missing much yet really, did some more testing today this time on Crysis and Metro.
Hyperformance mode induced graphical problems in both.
Virtual VSync worked a little better and although dropped fps below no MVP fps, it did feel quite smooth with no tearing of course.
Add this to my BF3 tests which Hyperformance increases max fps and average fps, but cuts min fps badly - making it worthless. Also it induces terrible microstuttering aswell.
Virtual Vsync helped it, but as the other 2 games above no MVP at all is better still
Hoping this feature will get better in future, could be interesting. However based on what Andandtech said in their article on it,
Quote:
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Virtual V-Sync will only work if your frame rate is greater than your refresh rate, usually 60 FPS. It does not increase frame rates, but removes tearing while keeping the responsiveness of the input system (mouse) better than normal V-Sync.
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Quote:
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HyperFormance increases responsiveness and makes FPS meaningless. In order to work, HyperFormance will only make a difference if your normal frame rate is greater than your refresh rate, usually 60 FPS.
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So for both features to work, you need to be over 60fps already...in which case you don't really need either of them !!!!!!
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Ancient Guru
Videocard: GTX660SC + GT640...
Processor: Core i7 2600K
Mainboard: ASRock Z77 Extreme4
Memory: 8gb G.Skill DDR3-1866
Soundcard: Creative Recon3D PCIe
PSU: SeaSonic M12II 620 Bronze
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05-04-2012, 23:50
| posts: 13,488 | Location: US East Coast
Quote:
Originally Posted by slickric21
Wish could help you mate i only have mine in d-mode.
Did you set the games profiles to d-mode in the Lucid control panel ? (I'm guessing you did lol)
Tbh your not missing much yet really, did some more testing today this time on Crysis and Metro.
Hyperformance mode induced graphical problems in both.
Virtual VSync worked a little better and although dropped fps below no MVP fps, it did feel quite smooth with no tearing of course.
Add this to my BF3 tests which Hyperformance increases max fps and average fps, but cuts min fps badly - making it worthless. Also it induces terrible microstuttering aswell.
Virtual Vsync helped it, but as the other 2 games above no MVP at all is better still
Hoping this feature will get better in future, could be interesting. However based on what Andandtech said in their article on it,
So for both features to work, you need to be over 60fps already...in which case you don't really need either of them !!!!!!
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The reason you have to be above 60fps is because Virtu MVP drops the extra frames so they don't get rendered. If you're below 60fps....there's no "extra" frames...
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Member Guru
Videocard: MSI N670GTX
Processor: Core I7 3770k
Mainboard: MSI Z77A-GD65
Memory: 16GB G.Skill 1600 DDR3
Soundcard: X-Fi Titanium
PSU: 850W Corsair
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05-05-2012, 05:04
| posts: 125 | Location: New York, USA
Quote:
Originally Posted by sykozis
The reason you have to be above 60fps is because Virtu MVP drops the extra frames so they don't get rendered. If you're below 60fps....there's no "extra" frames...
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The theory is that it should also help when under 60fps, by telling the discrete gpu to cancel rendering any frames that it knows will not get rendered in time for next screen refresh.
In reality, it doesn't help much from what I've seen. But I've only tested it a couple of games.
Edit: sorry i saw further down you clarified that it helps smooth out spikes. (Sorry was tired when i posted, lol)
Last edited by Sajittarius; 05-05-2012 at 14:06.
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Maha Guru
Videocard: 7970 Lightning @1268mhz
Processor: 3570k 4.5ghz
Mainboard: Gigabyte Z77 UD3H
Memory: 16Gb Crucial BLX 1600mhz
Soundcard: DG Xonar
PSU: Silverstone 750w
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05-05-2012, 13:54
| posts: 1,680 | Location: U.K
Quote:
Originally Posted by sykozis
The reason you have to be above 60fps is because Virtu MVP drops the extra frames so they don't get rendered. If you're below 60fps....there's no "extra" frames...
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Ahh thanks for the simple explaination, makes sense now 
So really its going to be no better than either a frame rate limiter or normal vsync (provided one sets up appropriate renderahead and/or triplebuffering to combat mouse lag)
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Member Guru
Videocard: MSI N670GTX
Processor: Core I7 3770k
Mainboard: MSI Z77A-GD65
Memory: 16GB G.Skill 1600 DDR3
Soundcard: X-Fi Titanium
PSU: 850W Corsair
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05-05-2012, 19:08
| posts: 125 | Location: New York, USA
Has anyone gotten virtu mvp to work with an fxaa injector that uses a custom d3d9.dll? Looks like it wont even start a game when you have a custom dll in the game's folder.
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Maha Guru
Videocard: GTX 680
Processor: i5 3570K @ 4.3GHz
Mainboard: Asus P8Z77-V PRO
Memory: 8GB DDR3 @ 1600MHz
Soundcard: X-Fi Xtreme Gamer
PSU: Corsair TX 750 v2
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05-05-2012, 19:14
| posts: 1,530 | Location: UK
I haven't really tested it much, but it works well in WoW, 120fps with vsync on is nice.
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Ancient Guru
Videocard: GTX660SC + GT640...
Processor: Core i7 2600K
Mainboard: ASRock Z77 Extreme4
Memory: 8gb G.Skill DDR3-1866
Soundcard: Creative Recon3D PCIe
PSU: SeaSonic M12II 620 Bronze
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05-05-2012, 20:50
| posts: 13,488 | Location: US East Coast
Quote:
Originally Posted by slickric21
Ahh thanks for the simple explaination, makes sense now
So really its going to be no better than either a frame rate limiter or normal vsync (provided one sets up appropriate renderahead and/or triplebuffering to combat mouse lag)
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Unlike a typical framelimiter or v-sync, it doesn't attempt to lock the output framerate at 60fps. As long as you're above 60fps, it simply drops the additional frames so they don't get rendered. Also, if you drop below 60fps, Virtual V-sync just "shuts off" and allows the graphics card to render every frame with no interference, unlike contemporary v-sync. I've found it actually provides smoother game play than having sync+triplebuffer.... At least in MY particular case anyway.
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