Games, Gaming & Game-demos You can talk about the latest games here and more ..
|
|
|
|
Member Guru
Videocard:
Processor:
Mainboard:
Memory:
Soundcard:
PSU:
|
Anyway to download the non enhanced edition of The Witcher 2? -
04-26-2012, 03:01
| posts: 83
I am experiencing terrible pop in since installing the enhanced edition of the Witcher 2, and want to try to down grade to 2.0. I have the GOG version. Any way to do this? I don't have the origional install files.
|
|
|
|
|
|
|
|
Banned
Videocard: GTX670 1293/6800
Processor: i7-870@3.84ghz
Mainboard: Gigabyte 1156 UD3H
Memory: 4GB 1600CL8
Soundcard: Yamaha 7.2
PSU: Corsair HX-850
|

04-26-2012, 03:11
| posts: 4,044
The EE version does not change pop in at all. You may have tweaked the original files which defaulted after the patch.
|
|
|
|
|
|
|
|
Member Guru
Videocard:
Processor:
Mainboard:
Memory:
Soundcard:
PSU:
|

04-26-2012, 03:26
| posts: 83
Quote:
Originally Posted by dchalf10
The EE version does not change pop in at all. You may have tweaked the original files which defaulted after the patch.
|
I am hearing completely different things around the net. People are experencing the same issues as me. Changing the config file has no change on the issues that are present.
|
|
|
|
|
|
|
|
Maha Guru
Videocard: GPU
Processor: CPU
Mainboard: Chipset
Memory: RAM
Soundcard:
PSU: PSU
|

04-26-2012, 06:19
| posts: 973
Quote:
Originally Posted by dchalf10
The EE version does not change pop in at all. You may have tweaked the original files which defaulted after the patch.
|
Yepp, the EE version does not change any texture, image or mesh pop_in/pop_out when compared to Version 2.0.
|
|
|
|
|
|
|
|
Banned
Videocard: GTX670 1293/6800
Processor: i7-870@3.84ghz
Mainboard: Gigabyte 1156 UD3H
Memory: 4GB 1600CL8
Soundcard: Yamaha 7.2
PSU: Corsair HX-850
|

04-26-2012, 06:20
| posts: 4,044
What pop in are you experiencing? There are certain shadows that pop in as you walk but it's not severe and it's obviously an optimisation thing and not a bug. Is that what you meant or are actual objects popping in up close?
|
|
|
|
|
|
|
|
Ancient Guru
Videocard: Sapphire Radeon 7970 OC
Processor: i7-3930K
Mainboard: Asus Rampage IV Extreme
Memory: Corsair Vengeance 16GB
Soundcard: Asus Xonar D2X
PSU: Corsair AX 1200W
|

04-26-2012, 07:03
| posts: 7,721 | Location: Sweden
Model and texture detail changes as you get closer or further away from objects, vegetation is very easy to test this on as you just find a grass object or similar and walk close to it and then back again, after a few steps back it should shrink into a low-detail model with basic shadows and when stepping forward it'll again grow into a full detail model.
The various ini changes and similar allows more of the low-detail objects to be rendered further away from the player but it does not change the pop-in effect described above.
EDIT: Yeah it seems to be part of the optimizations added to patch 1.1, I don't remember how much it was discussed but I guess they altered the LOD system.
http://witcher.wikia.com/wiki/User_b...h_1.1_Released
Quote:
|
Performance improvements: approximately 5% to 30% better framerate and faster game loading for many users, depending on their individual systems and game versions. Owners of retail versions can expect the biggest improvements.
|
Last edited by JonasBeckman; 04-26-2012 at 07:31.
|
|
|
|
|
|
|
|
Maha Guru
Videocard: GPU
Processor: CPU
Mainboard: Chipset
Memory: RAM
Soundcard:
PSU: PSU
|

04-26-2012, 07:25
| posts: 973
Quote:
Originally Posted by JonasBeckman
Model and texture detail changes as you get closer or further away from objects, vegetation is very easy to test this on as you just find a grass object or similar and walk close to it and then back again, after a few steps back it should shrink into a low-detail model with basic shadows and when stepping forward it'll again grow into a full detail model.
The various ini changes and similar allows more of the low-detail objects to be rendered further away from the player but it does not change the pop-in effect described above.
|
That issue is present from version 1.2(all versions thereafter) if I am correct.
If someone wants to prove it wrong, screen shots _ Video showing the difference between 2.0 and EE would be very helpful than just being misinformed or conceptualized.
|
|
|
|
|
|
|
|
Member Guru
Videocard:
Processor:
Mainboard:
Memory:
Soundcard:
PSU:
|

04-26-2012, 20:36
| posts: 83
Quote:
Originally Posted by dchalf10
What pop in are you experiencing? There are certain shadows that pop in as you walk but it's not severe and it's obviously an optimisation thing and not a bug. Is that what you meant or are actual objects popping in up close?
|
All objects (people, tents, rocks, grass) are suddenly appearing as I am walking 5 feet away from me. If I take a step back they disappear. I have tried ever .ini tweak I can find and the effect never changes.
|
|
|
|
| Thread Tools |
|
|
| Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Powered by vBulletin® Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
vBulletin Skin developed by: vBStyles.com
Copyright (c) 1995-2012, All Rights Reserved. The Guru of 3D, the Hardware Guru, and 3D Guru are trademarks owned by Hilbert Hagedoorn.
|