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Afterburner OSD won't show up on any apps now.
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HolyHandGrenade
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Default Afterburner OSD won't show up on any apps now. - 11-30-2011, 16:28 | posts: 7

First just let me say being a regular member of a number of other forums, I really, really hate being that guy; the one who signs up on a forum only to ask a single question, but alas, here I am.

My problem is simply that I was running a Gigabyte Radeon 3870HD and Afterburner's OSD worked flawlessly.

However, two days ago, I swapped my graphics card to a Leadtek WinFast PX8800GTX and the OSD no longer shows up on any programs (Minecraft, Skyrim, CS:S, you name it, can't seem to get it to work on any).

I have ran both current versions of Afterburner (the current stable release, can't recall the ver. number and the current beta [2.2.0 Beta 9]), have reinstalled it and all.

Can anyone shed any light on my issue? I'll gladly give any more information needed as quickly as possible.

Thank you very much.

EDIT: It does show up in Serious Sam HD, however. Just found that out today.

Last edited by HolyHandGrenade; 11-30-2011 at 21:12.
   
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Olvik
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Default 11-30-2011, 20:42 | posts: 138 | Location: Spain

I have the same problem, I hope you can give us any solution.

A greeting.
   
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Unwinder
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Default 11-30-2011, 22:06 | posts: 10,312 | Location: Taganrog, Russia

Update DX runtimes to the latest version.


Alexey Nicolaychuk aka Unwinder, RivaTuner creator
   
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HolyHandGrenade
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Default 12-01-2011, 01:07 | posts: 7

Quote:
Originally Posted by Unwinder View Post
Update DX runtimes to the latest version.
Updated to this version, which appears to be the latest: http://www.microsoft.com/download/en...s.aspx?id=8109

Still not working. Thanks for the suggestion though, I'm sure I needed them updated anyway.
   
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Unwinder
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Default 12-01-2011, 06:06 | posts: 10,312 | Location: Taganrog, Russia

If you enable Framerate graph, do you see any data on it when running 3D applications?


Alexey Nicolaychuk aka Unwinder, RivaTuner creator
   
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HolyHandGrenade
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Default 12-01-2011, 17:05 | posts: 7

No, I do not.
   
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Dublin_Gunner
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Default 12-01-2011, 21:51 | posts: 4,619 | Location: Dublin, Ireland

I had this issue myself a while ago.

Uninstall afterburner fully - DO NOT save profiles.

Uninstall GFX driver. Reinstall latest gfx driver.

Re-install AB (Beta 9).

SHould then work.

Don't ask me why it happened, but my guess would be a mix-up muddle of DX files and driver files. (but doesn't explain why I had to re-install AB).

Call it gremlins, but that fix worked for me.
   
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Unwinder
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Default 12-02-2011, 09:42 | posts: 10,312 | Location: Taganrog, Russia

Quote:
Originally Posted by HolyHandGrenade View Post
No, I do not.
Show me contents of your .\Bundle\OSDServer\Profiles\Global and .\Bundle\OSDServer\Profiles\Config.


Alexey Nicolaychuk aka Unwinder, RivaTuner creator
   
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HolyHandGrenade
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Default 12-02-2011, 16:41 | posts: 7

@Dublin_Gunner: I'll try that as soon as my ISP fixes whatever they screwed up, my download speeds are 10kb/s right now, nVidia drivers would take forever to download at that rate, haha. Thank you very much for the suggestion.

@Unwinder:

Global:
Code:
[OSD]
EnableOSD=1
EnableBgnd=1
EnableStat=0
BaseColor=00FF00FF
BgndColor=00000000
PositionX=2
PositionY=2
ZoomRatio=2
CoordinateSpace=0
[Hooking]
EnableHooking=1
EnableFloatingInjectionAddress=0
HookLoadLibrary=0
HookDirectDraw=0
HookDirect3D8=1
HookDirect3D9=1
HookDXGI=1
HookOpenGL=1
[Font]
Weight=400
Face=Tahoma
Load=
[RendererDirect3D8]
Implementation=1
[RendererDirect3D9]
Implementation=1
[RendererDirect3D10]
Implementation=1
[RendererDirect3D11]
Implementation=1
[RendererOpenGL]
Implementation=1
[Info]
Timestamp=29-11-2011, 21:57:02
Config:
Code:
[FnOffsetCache]
DDRAW.DLL= 00081E00 1650EFBC
IDirectDrawSurface7::Flip=0003D907
D3D8.DLL= 000FD200 050457D3
IDirect3DDevice8::Present=000662E0
IDirect3DDevice8::Release=00065C50
IDirect3DDevice8::Reset=000683E0
D3D9.DLL= 001BE000 CA9CB054
IDirect3DDevice9::Present=000410C3
IDirect3DDevice9::Release=000067C9
IDirect3DDevice9::Reset=00058DDA
IDirect3DSwapChain9::Present=0000780E
DXGI.DLL= 0007BE00 EA34C7B5
IDXGISwapChain::Present=0002D7B9
IDXGISwapChain::Release=000082CB
kernel32.dll= 000CC400 49D7D261
LoadLibraryA=00014BC6
LoadLibraryW=00011E12
Version=00000002
[Shared]
Flags=1
[Settings]
Skin=default.usf
WindowX=628
WindowY=120
FirstRun=0
StartMinimized=1
StartWithWindows=0
ShowTooltips=1
Language=
   
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Olvik
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Default 12-05-2011, 08:49 | posts: 138 | Location: Spain

I've solved it by adding this line to the configuration.
EnableDynamicOffsetDetection = 1

A greeting.
   
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HolyHandGrenade
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Default 12-05-2011, 16:49 | posts: 7

Quote:
Originally Posted by Olvik View Post
I've solved it by adding this line to the configuration.
EnableDynamicOffsetDetection = 1

A greeting.
And it works. Thanks!

For clarification, this is what was done (see my post below for explanation as to where to put it):

Code:
[OSD]
EnableOSD=1
EnableBgnd=1
EnableStat=0
BaseColor=00FF00FF
BgndColor=00000000
PositionX=2
PositionY=2
ZoomRatio=2
CoordinateSpace=0
[Hooking]
EnableHooking=1
EnableDynamicOffsetDetection=1
EnableFloatingInjectionAddress=0
HookLoadLibrary=0
HookDirectDraw=0
HookDirect3D8=1
HookDirect3D9=1
HookDXGI=1
HookOpenGL=1
[Font]
Weight=400
Face=Tahoma
Load=
[RendererDirect3D8]
Implementation=1
[RendererDirect3D9]
Implementation=1
[RendererDirect3D10]
Implementation=1
[RendererDirect3D11]
Implementation=1
[RendererOpenGL]
Implementation=1

Last edited by HolyHandGrenade; 12-05-2011 at 16:56.
   
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Dublin_Gunner
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Default 12-05-2011, 16:52 | posts: 4,619 | Location: Dublin, Ireland

Would the inclusion of this line allow the OSD to render using post-process AA methods like FXAA? (though I think this is in the options now?)

TY for the fix by the way.
   
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HolyHandGrenade
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Videocard: Leadtek Winfast 8800GTX
Processor: AMD Athlon 64 X2 5200+
Mainboard: ASUS M2N-SLI Deluxe
Memory: DDR2 6GB
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PSU: _
Default 12-05-2011, 16:56 | posts: 7

Wait, I looked it up and people are saying do NOT add the line to Global as it will cause conflicts.

Instead, go to your system tray and open the OSD server, add TESV.exe to the list of programs, then go to .\Bundle\OSDServer\Profiles\TESV.exe.cfg and add that line in the same place as above.
   
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Dublin_Gunner
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Default 12-05-2011, 17:00 | posts: 4,619 | Location: Dublin, Ireland

Quote:
Originally Posted by HolyHandGrenade View Post
Wait, I looked it up and people are saying do NOT add the line to Global as it will cause conflicts.

Instead, go to your system tray and open the OSD server, add TESV.exe to the list of programs, then go to .\Bundle\OSDServer\Profiles\TESV.exe.cfg and add that line in the same place as above.

Or I assume for any game you want it to work with...
   
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HolyHandGrenade
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PSU: _
Default 12-05-2011, 17:51 | posts: 7

Yes. Was in a hurry and forgot to mention that I was only using Skyrim for example.
   
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