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GeForce 290.36 Drivers Download & Discussion
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alanm
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Default GeForce 290.36 Drivers Download & Discussion - 11-28-2011, 10:40 | posts: 5,630

NVIDIA GeForce 290.36 Win 7 Vista 64-bit
NVIDIA GeForce 290.36 Win 7 Vista 32-bit
NVIDIA GeForce 290.36 XP 32-bit

http://www.nvidia.com/object/winxp64...ta-driver.html



release notes: http://us.download.nvidia.com/Window...ease-Notes.pdf

Quote:
This is the first beta release from the Release 290 family of drivers.You can read more about this family of drivers on GeForce.com.

This driver package supports GeForce 6, 7, 8, 9, 100, 200, 300, 400, and 500-series desktop GPUs as well as ION desktop GPUs.

New in R290 Drivers

NVIDIA Ambient Occlusion

Adds NVIDIA Control Panel ambient occlusion support for The Elder Scrolls V: Skyrim. See the comparison screenshots on GeForce.com.
Adds NVIDIA Control Panel ambient occlusion support for Call of Duty: Modern Warfare 3. See the comparison screenshots on GeForce.com.

NVIDIA PhysX

Updates PhysX System Software to version 9.11.11.07 for the best PhysX experience in Batman: Arkham City.

NVIDIA Surround

Enables NVIDIA Surround support for Intel X79 SLI-certified motherboards.

NVIDIA SLI

Added or updated SLI profiles for Crysis 2, Heroes and Generals, Inversion, Stronghold 3, and Syndicate.

3D Vision

Adds support for 3D Vision over native DisplayPort 1.1 connection - available on BenQ XL2420T and BenQ XL2420TX monitors.
Added or updated the following 3D Vision game profiles:
Call of Duty: Modern Warfare 3 rated Good
Cang Sheng (***33485;***29983;) rated Good
Diablo 3 rated Good
Fei fei (***39134;***39134;) rated Good
Final Combat (***22823;***20914;***38155;) rated Good
L.A. Noire updated rating to 3D Vision Ready
LEGO Harry Potter: Years 5-7 rated Fair
Qian Nv You Hun Online (***20521;***22899;***24189;***39746;Online) rated Good
QQ Xi You (QQ***35199;***28216;) rated Good
Sonic Generations rated Good
Xian Tu (***20185;***36884;) rated Good
Yong Bing Tian Xia Online (***25317;***20853;***22825;***19979; Online) rated Good

HD Audio

Updates HD Audio driver to version 1.3.9.0.

Some Key Bug Fixes

Fixes random flickering as Windows boot logo is loading or fading away.
Fixes corruption in Crysis 2 with SLI and lower quality shadow settings.
Fixes ability to set Surround resolutions to 5760x1080 using custom resolutions.
Fixes some random instances of triangular artifacts when playing Battlefield 3.
Fixes corruption seen in Settlers 7 with 275.33 drivers.

Other Details

Supports multiple languages and APIs for GPU computing: CUDA C, CUDA C++, CUDA Fortran, OpenCL, DirectCompute, and Microsoft C++ AMP.
Supports single GPU and NVIDIA SLI technology on DirectX 9, DirectX 10, DirectX 11, and OpenGL.
Users without US English operating systems can select their language and download the International driver here.

Last edited by alanm; 11-28-2011 at 12:22.
   
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didomido
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Default 11-28-2011, 10:43 | posts: 15 | Location: Egypt

gonna try it now.
   
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nakquada
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Default 11-28-2011, 10:53 | posts: 315 | Location: Kildare, Ireland

sweet, cheers for the headsup
   
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Default 11-28-2011, 10:56 | posts: 2,139

Yay a new toy!
   
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Default 11-28-2011, 11:01 | posts: 1,752 | Location: Israel - Haifa

Quote:
Originally Posted by Spets View Post
Yay a new toy!

gonna on my gpu
   
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RagDoll_Effect
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Default 11-28-2011, 11:09 | posts: 4,298 | Location: Australia

Thanks Alanm, much appreciated
   
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DarKGuru
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Default 11-28-2011, 11:09 | posts: 58 | Location: Australia

I wonder if this helps perf in anyway, especially in Arkham City.
   
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Default 11-28-2011, 11:09 | posts: 5,886 | Location: Tacoma, Washington

Sweet! Downloading now.
   
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Default 11-28-2011, 11:25 | posts: 971 | Location: Istanbul

Quote:
NVIDIA Ambient Occlusion

Adds NVIDIA Control Panel ambient occlusion support for The Elder Scrolls V: Skyrim. See the comparison screenshots on GeForce.com.
Adds NVIDIA Control Panel ambient occlusion support for Call of Duty: Modern Warfare 3. See the comparison screenshots on GeForce.com.
cool stuff

EDIT:

Some Key Bug Fixes
Fixes random flickering as Windows boot logo is loading or fading away.
Fixes corruption in Crysis 2 with SLI and lower quality shadow settings.
Fixes ability to set Surround resolutions to 5760x1080 (requires setting custom resolution).
Fixes some random instances of triangular artifacts when playing Battlefield 3.
Improved performance in Elders Scroll: Skyrim
Fixes white dots appear in the edges of objects in NFS-ProStreet game with AA enabled
Fixes blood is green color when AA is set to 4X or 8X from in-game video settings
Fixes blank screen on certain Apple Macintosh computers running Windows
Fixes negative SLI scaling in Anno 1404 with two-way, three-way or four-way SLI

Last edited by MfA; 11-28-2011 at 11:41.
   
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HarryRag
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Default 11-28-2011, 11:43 | posts: 117 | Location: Behind my Keyboard

Cool stuff idd, installing and testing, wonder if they will be better then the last BF3 beta's
   
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Mozaik
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Default 11-28-2011, 11:49 | posts: 454 | Location: Croatia

Nice drivers from the info.But the performance improvements are more like a push and pull balance scale:get more performance in one title while lowering it in others.
But who cares,right,if Skyrim has some 0,5 - 1 % better FPS
   
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Darren Hodgson
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Default 11-28-2011, 12:03 | posts: 12,219 | Location: England

What's with NVIDIA skipping through the version numbers these days instead of refining/improving the drivers within the same branch?

I can't help but wonder if the TDR issues, introduced post-275 series, the flickering Windows boot screen and other annoyances that are plaguing other people (but thankfully not me) are because of this. I expected a newer, improved version of the 285 drivers but instead it's leaped to 290, implying that this is yet another entirely NEW driver.

That said, I haven't had any issues really with any of the drivers anyway but it's disappointing that Batman: Arkham City isn't mentioned in the release notes apart from for PhysX as I thought the new driver was for that game. Yes, I know the DX11 bug is related to the engine not the drivers but I still expected these to be further optimised for the game.
   
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Darren Hodgson
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Default 11-28-2011, 12:07 | posts: 12,219 | Location: England

P.S. I'd be interested to hear how much these improve performance in Skyrim, especially as the framerate drops appear to be mostly caused by offloading the shadow rendering to the CPU instead of the GPU. I'm not quite sure how drivers can help with that but I guess I should keep an open mind!
   
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Default 11-28-2011, 12:09 | posts: 3,839 | Location: The Netherlands

Been waiting for this, downloading now =]
   
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Sr7
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Default 11-28-2011, 12:18 | posts: 246

Quote:
Originally Posted by Darren Hodgson View Post
What's with NVIDIA skipping through the version numbers these days instead of refining/improving the drivers within the same branch?

I can't help but wonder if the TDR issues, introduced post-275 series, the flickering Windows boot screen and other annoyances that are plaguing other people (but thankfully not me) are because of this. I expected a newer, improved version of the 285 drivers but instead it's leaped to 290, implying that this is yet another entirely NEW driver.

That said, I haven't had any issues really with any of the drivers anyway but it's disappointing that Batman: Arkham City isn't mentioned in the release notes apart from for PhysX as I thought the new driver was for that game. Yes, I know the DX11 bug is related to the engine not the drivers but I still expected these to be further optimised for the game.
Your logic's a bit busted. What do you consider an "entirely new" driver? What makes it different from releasing the same driver except versioned as 285.99 or something?

The new major revision number means it came from another driver branch. But that driver branch isn't a "new" or completely re-written driver. At it's core that other driver branch is just an extension of what the previous driver had anyway. Sometimes a new branch has a new major feature or something (like when they changed the installer), but in general the same code and all the latest changes go into the driver each time.

They're not re-writing the driver constantly, it's always an evolution regardless of whether the minor version number changes or the major version number changes.

Last edited by Sr7; 11-28-2011 at 12:23.
   
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Darren Hodgson
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Default 11-28-2011, 12:27 | posts: 12,219 | Location: England

@Sr7 - Well as I mentioned NVIDIA introduced the TDR bug and flickering boot screen going from the 275 to 280 driver branch, I believe, and I've read people claim some newer games run better on older rather than new drivers.

Seems like every time there's a major issue reported with the driver, NVIDIA jump to the next set with its own unique issue rather than fixing the issue(s) in the existing branch. At least that how it seems to me anyway but I accept I may be wrong.

I'd imagine though that a lot of people will be glad to see the back of the 280/285 series drivers if it really has fixed the TDR and corrupted boot screen issues. I just hope that it hasn't broken something else in the process... like the fans...
   
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Sr7
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Default 11-28-2011, 12:34 | posts: 246

Quote:
Originally Posted by Darren Hodgson View Post
@Sr7 - Well as I mentioned NVIDIA introduced the TDR bug and flickering boot screen going from the 275 to 280 driver branch, I believe, and I've read people claim some newer games run better on older rather than new drivers.

Seems like every time there's a major issue reported with the driver, NVIDIA jump to the next set with its own unique issue rather than fixing the issue(s) in the existing branch. At least that how it seems to me anyway but I accept I may be wrong.

I'd imagine though that a lot of people will be glad to see the back of the 280/285 series drivers if it really has fixed the TDR and corrupted boot screen issues. I just hope that it hasn't broken something else in the process... like the fans...
Thats the way moving forward with tons of driver changes works though. Minor revisions = they don't change as many things, or change things as drastically, but then again the driver releases are a lot more similar to one another. Major revisions have more potential to bring new features and fixes, as well as performance improvements, but because they're limited in what they can test and how they can test it, they're going to bring other issues along with it (hopefully minor issues, if their testing coverage is good).

My point is if there was a known solid fix for the TDR issue some people started seeing, they could just as easily put it into the 290.xx branch as in the older branch. If they put it in the older branch, then someone will find some other bug and say "just fix this one bug and re-release"... it would never end. In the last few drivers, they made a few fixes that addressed some TDR issues they observed, but as far as I know they don't know exactly what causes for the problem remain.... so stalling on releasing new drivers for a problem they don't have a clear understanding on wouldn't really benefit anyone.
   
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Default 11-28-2011, 12:59 | posts: 308 | Location: India Bangalore

WOW ! two beta releases in a row .

Seems WHQL will include tons of fixes.
   
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Default 11-28-2011, 13:26 | posts: 815 | Location: U.S

I don't suppose these improve the DX11 performance in Batman AC do they?
   
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Ade 1
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Default 11-28-2011, 13:28 | posts: 601 | Location: Safe House

Quote:
Originally Posted by Aveon View Post
WOW ! two beta releases in a row .

Seems WHQL will include tons of fixes.
The WHQL will be the same as whatever the last Beta was you don't need to wait for the WHQL release for bug fixes.
   
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Default 11-28-2011, 13:29 | posts: 2,139

Quote:
Originally Posted by Carfax View Post
I don't suppose these improve the DX11 performance in Batman AC do they?
Going to have to wait for the devs for that, although, I haven't really tried it yet tbh lol.
   
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Default 11-28-2011, 13:35 | posts: 1,261 | Location: London

Quote:
Originally Posted by Aveon View Post
WOW ! two beta releases in a row .

Seems WHQL will include tons of fixes.
It obviously meens they couldn't get it right to bring us WHQL,
This is to protect there own necks,
   
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Default 11-28-2011, 13:38 | posts: 783

Recommended for gamers diving into Batman: Arkham City
Fixes random flickering as Windows boot logo is loading or fading away. <---I believe this was treated as a myth here
Fixes the issue where 1920x1080 @60Hz PC resolution mode switched down to @59Hz.

----------------------------

Lets see how it performs in Batman, don't have my hopes up though.
   
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TheHunter
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Default 11-28-2011, 13:58 | posts: 13,425 | Location: √╥

Finally fixed Windows7 boot logo a.. wow took long enough, heh after 3 driver branches..

Now lets see


edit: ah still beta lolz
   
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Default 11-28-2011, 14:03 | posts: 196 | Location: US

Every 285 driver broke my Left 4 Dead 2 game (which I play a lot), specifically the driver would very often recover itself going from in-game back to the main menu (and usually the screen would be all snowy until exited the game). This never happens with 275.33. I hope 290 doesn't have this bug!

12/6 Update: Reason to believe physx 1107 is the culprit behind the L4D2 issue (yes even though the game has nothing to do with physx).

Last edited by intellimoo; 12-06-2011 at 23:22.
   
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