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Videocards - NVIDIA Drivers Section In this section you can discuss everything ForceWare driver related. ForceWare (Detonator) drivers are for NVIDIA TNT, Quadro and all GeForce based videocards.


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Old
  (#901)
Kakaru2
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Default 10-13-2011, 16:35 | posts: 789 | Location: Romania

Quote:
Originally Posted by sparrow1911 View Post
FXAA+downsapling in Heroes works fine. Looks very good.
How can I do this FXAA thing? It was my understanding that it must be supported by the engine, or I'm wrong?

Quote:
Originally Posted by Guzz View Post
The same no way to get MSAA, SSAA.
How can one find out that and do you know what is the cause for this? It's so strange that games appear in 2011 and you can't force MSAA.

Thanks in advance.
   
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Old
  (#902)
Mkilbride
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Default 10-14-2011, 03:54 | posts: 8,078 | Location: US, New Hampshire

Anyway to force AA in Amnesia? Heck, I put 32xAA + 8X MS and my performance shot down, but did nothing for the jaggies.

It's OpenGL...so that is probably why.
   
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  (#903)
sparrow1911
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Default 10-14-2011, 11:02 | posts: 65

Kakaru2
It's all about fxaa here: http://forums.guru3d.com/showthread.php?t=348097
   
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  (#904)
MfA
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Default 10-14-2011, 12:04 | posts: 971 | Location: Istanbul

inspector fxaa should work for OpenGL games..
   
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Old
  (#905)
Darren Hodgson
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Default 10-14-2011, 12:51 | posts: 10,061 | Location: England

Quote:
Originally Posted by MfA View Post
inspector fxaa should work for OpenGL games..
It does as I tested it with Oddworld: Stranger's Wrath, but you get a green square (indicator?) in the top-left of the screen; at least I did with the drivers prior to the v285.38 betas.
   
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  (#906)
MfA
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Default 10-14-2011, 13:14 | posts: 971 | Location: Istanbul

Quote:
Originally Posted by Darren Hodgson View Post
It does as I tested it with Oddworld: Stranger's Wrath, but you get a green square (indicator?) in the top-left of the screen; at least I did with the drivers prior to the v285.38 betas.
it's fxaa indicator as you said.. set ''toggle FXAA on or off'' to 0 leave the other setting 1.. i just tried it with rage -it's the only ogl game i have atm

Last edited by MfA; 10-14-2011 at 13:25.
   
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  (#907)
sparrow1911
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Default 10-15-2011, 14:31 | posts: 65

Any AA flags for Costume Quest, new game from Tim Schafer?
   
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  (#908)
Guzz
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Default 10-15-2011, 18:00 | posts: 71

Quote:
Originally Posted by sparrow1911 View Post
Any AA flags for Costume Quest, new game from Tim Schafer?
Costume Quest
0x000032C1 - For MSAA,TrSSAA
0x000012C1 - For SGSSAA (OGSSAA not working properly)

noAA:


8xMSAA+8xTrSSAA:


8xSGSSAA:
   
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  (#909)
sparrow1911
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Default 10-15-2011, 19:36 | posts: 65

Guzz
Thanks!
   
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  (#910)
IcE
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Default 10-15-2011, 20:43 | posts: 7,096 | Location: Toledo, Ohio

Any way to get Mercenaries 2 AA working (odd title I know).
   
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Old
  (#911)
Marcel
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Default 10-15-2011, 20:47 | posts: 557 | Location: Slovakia

Quote:
Originally Posted by Xtreme512 View Post
flag for RAGE please.. I wanna use SSAA or sparse grid AA.
i use SSAA in control panel.. work perfect

screenshot

http://www.abload.de/img/rage2011-10-1421-58-298pwx.png
   
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  (#912)
Guzz
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Default 10-15-2011, 21:10 | posts: 71

Quote:
Originally Posted by ice445 View Post
Any way to get Mercenaries 2 AA working (odd title I know).
No, part of the image disappears when you activate antialiasing.
   
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  (#913)
Kakaru2
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Default 10-15-2011, 21:24 | posts: 789 | Location: Romania

Thanks for the link Sparrow. Now it works for me in Heroes.
   
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  (#914)
IcE
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Default 10-16-2011, 19:06 | posts: 7,096 | Location: Toledo, Ohio

Quote:
Originally Posted by Guzz View Post
No, part of the image disappears when you activate antialiasing.
Lol not gonna lie that's pretty funny and sad at the same time...
   
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  (#915)
Rallyart
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Default 10-20-2011, 03:46 | posts: 1

Quote:
Originally Posted by Guzz View Post
Costume Quest
0x000032C1 - For MSAA,TrSSAA
0x000012C1 - For SGSSAA (OGSSAA not working properly)

noAA:


8xMSAA+8xTrSSAA:


8xSGSSAA:
Hello, may I ask you something..... what kind of performance I supposed to have with these configs?

Because I have already tried both of them (msaa and sgssaa) and with a single gtx580, I barely obtain around 30 fps with almost 99% of load.

Nvidia inspector image:

   
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  (#916)
Darren Hodgson
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Default 10-20-2011, 13:35 | posts: 10,061 | Location: England

Quote:
Originally Posted by ice445 View Post
Any way to get Mercenaries 2 AA working (odd title I know).
Doesn't the InjectFXAA hack work?
   
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Old
  (#917)
Darren Hodgson
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Default 10-21-2011, 00:47 | posts: 10,061 | Location: England

Driver: San Francisco now supports 16:10 aspect ratios such as 1920x1200 but the AA flag no longer works (seems it is 16:9 only). Has anyone found a working one for 16:10 ratios please? Guzz?
   
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  (#918)
bloodindark
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Default 10-21-2011, 01:06 | posts: 114

payday the heist aa flag?
   
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  (#919)
sparrow1911
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Default 10-21-2011, 13:41 | posts: 65

Quote:
Originally Posted by bloodindark View Post
payday the heist aa flag?
Yeah, this game needs AA, based on Diesel Engine like Bionic Commando, but when i use AA flags from BC, i get 1-2 fps (tryed both flags (perfomance and quality)). Maybe need another flags?
By the way you can use downsampling+FXAA, it works.


Last edited by sparrow1911; 10-21-2011 at 13:57.
   
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  (#920)
Guzz
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Default 10-21-2011, 14:53 | posts: 71

Quote:
Originally Posted by bloodindark View Post
payday the heist aa flag?
Payday The Heist

For MSAA,TrSSAA:
0x00401241 - Performance
0x004412C1 - Performance/Quality
0x004032C1 - Quality

0x004012C1 - For SGSSAA (OGSSAA not working properly)
   
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Old
  (#921)
TheHunter
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Default 10-21-2011, 15:14 | posts: 13,439 | Location: √╥²

Quote:
Originally Posted by Rallyart View Post
Hello, may I ask you something..... what kind of performance I supposed to have with these configs?

Because I have already tried both of them (msaa and sgssaa) and with a single gtx580, I barely obtain around 30 fps with almost 99% of load.

Nvidia inspector image:
*snip*
well doh

dont force both SGSSAA+MSAA at the same time.. Either only SGSSAA or only normal MSAA + TrAA - 4xSS (transparency AA).
   
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  (#922)
applejack
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Default 10-21-2011, 22:48 | posts: 327 | Location: Israel

Quote:
Originally Posted by TheHunter View Post
well doh

dont force both SGSSAA+MSAA at the same time.. Either only SGSSAA or only normal MSAA + TrAA - 4xSS (transparency AA).
what?

you must enable both MSAA + SGSSAA for AA to even work, AFAIK.
also its advised not to set SGSSAA lower than the MSAA value.

anyway, I'm getting ~60fps @ 1920x1080 in "Payback the heist" with 4x SGSSAA (0x004012C1, thanks Guzz!). thats 4xMSAA + 4xSGSSAA.

Last edited by applejack; 10-22-2011 at 04:08.
   
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  (#923)
Guzz
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Default 10-22-2011, 05:54 | posts: 71

Quote:
Originally Posted by Darren Hodgson View Post
Driver: San Francisco now supports 16:10 aspect ratios such as 1920x1200 but the AA flag no longer works (seems it is 16:9 only). Has anyone found a working one for 16:10 ratios please? Guzz?
Try my modified exe - 16_10_Driver.exe
With it game will run in true 16:10 resolution and AA will work.
   
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Old
  (#924)
MfA
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Default 10-22-2011, 11:08 | posts: 971 | Location: Istanbul

Quote:
Originally Posted by applejack View Post
what?

you must enable both MSAA + SGSSAA for AA to even work, AFAIK.
also its advised not to set SGSSAA lower than the MSAA value.
right.. also dont forget to adjust texture LOD settings with sgssaa..
   
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  (#925)
Darren Hodgson
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Default 10-22-2011, 12:36 | posts: 10,061 | Location: England

Quote:
Originally Posted by Guzz View Post
Try my modified exe - 16_10_Driver.exe
With it game will run in true 16:10 resolution and AA will work.
Sweeeeeeeeeeet! Thank you very much.

Are you a programmer or something because your knowledge seems a cut above the average Guruer (no disrespect intended to anyone else by the way, you're still more knowledgeable than me!).
   
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