Windows sound events on Direct3D overrider -
| posts: 391 | Location: Spain
Can anyone tell me which Windows sound events are supposed to... be heard when D3D overrider is working or fails?
I am trying to discover them but I am unable to make it sound at all even when I know triple buffering is successfully being forced. I have selected the default sound scheme and I can't hear anything, so I need someone else to help me find out the name of the events that should sound.
Thanks in advance.