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NEW OpenGL 3.1 - GeForce 182.52 for Windows and Linux!!
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ricardonuno1980
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Default NEW OpenGL 3.1 - GeForce 182.52 for Windows and Linux!! - 05-06-2009, 03:15 | posts: 1,031 | Location: Carvalhos (Gaia) | User is Offline

   
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lambi42
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Default 05-06-2009, 04:14 | posts: 100 | User is Offline

Nice find !
   
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Cybermancer
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Default 05-06-2009, 08:48 | posts: 12,518 | Location: Cyberspace | User is Offline

Thanks, ricardonuno1980!

Also:
Quote:
You need one of the following graphics cards to get access to the OpenGL 3.1 and GLSL 1.40 functionality:

Desktop
* Quadro FX 370, 570, 1700, 3700, 4600, 4700x2, 4800, 5600, 5800, Quadro VX200, Quadro CX
* GeForce 8000 series or higher; Geforce G100, GT120, 130, GTS 150, Geforce GTS 250, GeForce GTX 260, 280, 285 and 295, any ION based products.

Notebook
* Quadro FX 360M, 370M, 570M, 770M, 1600M, 1700M, 2700M, 3600M, 3700M
* GeForce 8000 series or higher
XP 32-Bit: http://developer.download.nvidia.com...XP(182_52).exe
XP 64-Bit: http://developer.download.nvidia.com...it(182_52).exe

Vista 32-Bit: http://developer.download.nvidia.com...ta(182_52).exe
Vista 64-Bit: http://developer.download.nvidia.com...it(182_52).exe
   
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ImNaked
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Default 05-06-2009, 09:35 | posts: 1 | User is Offline

Downloading it right now, hope it will fix my FPS in Jedi Academy.
   
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°L°
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Default 05-06-2009, 09:45 | posts: 56 | User is Offline

Between opengl 3.1 (182.52) and AO(185...) i've done the gamer choice.
   
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RedruM-X
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Thumbs up 05-06-2009, 10:26 | posts: 21 | Location: Antwerp | User is Offline

Nice !

Just installed them, no issues whatsoever (didn't play any games yet though !)
Everything is as it should, but they don't have the PhysX driver (which I don't mind because I never use it).
Physx can be installed or left from a previous install anyway.

Same Directx performance as the 182.50's it seems.
3DMark 06 (yeah I know it's old but it still does it) results :
182.50 : 11555
182.52 : 11575

Very close. I'm curious about the OpenGL but not many games use this atm I think so it'll be a waiter :-).
But, new drivers, up to par, with new opengl, thanks Nvida, good good.

Waiting till after the 185's for the rest, as they seem to suck balls.

Tested on 8800 GTS

Should any games act weird I'll come and post about it.

Last edited by RedruM-X; 05-06-2009 at 10:32.
   
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Hog54
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Default 05-06-2009, 10:34 | posts: 668 | Location: Boston | User is Offline

Wierd,It doesnt list GTX275?
   
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FatBoyNL
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Default 05-06-2009, 10:52 | posts: 769 | Location: The Netherlands | User is Offline

Well, the GTX275 seems to be just too young to be on the list. "8-Series or newer" is what they really say and mean.

Or NVIDIA may just give up OpenGL support for the GTX275 at all

EDIT: I think these drivers are only the 182.50s with 'a few' OpenGL changes.

Last edited by FatBoyNL; 05-06-2009 at 10:54.
   
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elrazor
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Default 05-06-2009, 12:16 | posts: 330 | Location: Israel | User is Offline

Did they optimized for Chronicles of Riddick Dark Athena?
   
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°L°
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Default 05-06-2009, 12:24 | posts: 56 | User is Offline

To elrazor, yes i think it is the same as driver for optimize riddick but with new opengl 3.1 support
   
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TheHunter
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Default 05-06-2009, 12:37 | posts: 3,582 | Location: ˈjʊərəp | User is Offline

yes they looked ok in riddick, although i still saw some dips to 40 or even 35 in some areas, so im not sure cause someone mentioned that with 185 there are no dips at all...

anyway af still working fine, and they seemed faster than 182.50.
   
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digital demon
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Default 05-06-2009, 12:38 | posts: 70 | Location: Florida | User is Offline

182.50 made almost every game I play crash. Hopefully these don't have that same problem.
   
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Syranetic
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Default 05-06-2009, 12:47 | posts: 163 | Location: Canada | User is Offline

185 has been crap for me, fixes SLi in ETW but perf is horrible, some crashing, lower perf, and I noticed GPU accelerated video in MPlayer classic has artifacting. 182 has been a lot better for me... I will try these out once I get home.
   
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RedruM-X
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Default 05-06-2009, 13:39 | posts: 21 | Location: Antwerp | User is Offline

Quote:
Originally Posted by FatBoyNL View Post
...

I think these drivers are only the 182.50s with 'a few' OpenGL changes.
Indeed.

I confirm UT 3 is running flawlessly.
   
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We don't really need this (I mean: we, the gamers)
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DLD
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Default We don't really need this (I mean: we, the gamers) - 05-06-2009, 14:08 | posts: 313 | Location: Serbia | User is Offline

The practical difference between OpenGL 3.0 and 3.1 is this ARB (arbitrary?) thing whose purpose is to reintroduce "deprecated" (about-to-be abandoned) functions found in 2.0-3.0. So, do not expect any gain using 3.1 capabilities.
I'll wait for the >185.xx, which will include 3.1 OGL support.

Last edited by DLD; 05-06-2009 at 14:10.
   
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dajife
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Default 05-06-2009, 14:45 | posts: 49 | User is Offline

No game supports OpenGL 3.0 and 3.1 so it isn't useful
   
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Damien_Azreal
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Default 05-06-2009, 16:00 | posts: 175 | Location: Kansas, USA | User is Offline

Anyone comment on performance with BioShock and these?
   
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Abiosis
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Lightbulb 05-06-2009, 16:56 | posts: 18 | Location: Los Angeles | User is Offline

Since "The Chronicles of Riddick - Assault on Dark Athena" got the "AO" option...

it's better sticks with the 185.81w/AO than 182.52 w/OpenGL 3.1

Riddick did plays well with 185.81w/AO's on by far for me~~~

*P.S. ~ A.A forced off when AO's on...can't do both at the same time...strange~



Last edited by Abiosis; 05-06-2009 at 17:07.
   
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Pey
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Default 05-06-2009, 17:29 | posts: 174 | Location: Argentina | User is Offline

So i guess it´s of no use to download these.
   
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bokah
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Default 05-06-2009, 17:37 | posts: 1,026 | User is Offline

didnt see any difference from 182.50
   
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F1refly
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Default 05-06-2009, 17:44 | posts: 5,358 | Location: muncie,indiana | User is Offline

are any games using opengl 3.1??
   
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Denial
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Default 05-06-2009, 17:57 | posts: 4,333 | Location: Above Earth in a Big Rocket Ship | User is Offline

Doubt it, the sdk was released like a month or two ago.
   
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Pillmonster
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Default 05-06-2009, 18:00 | posts: 5,969 | Location: NZ | User is Offline

Anyone tried these with Windows 7 yet?
   
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F1refly
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Default 05-06-2009, 18:04 | posts: 5,358 | Location: muncie,indiana | User is Offline

Quote:
Originally Posted by Denial View Post
Doubt it, the sdk was released like a month or two ago.
ok correction, any game using any opengl?
i'm just wondering if i should care or not about its inclusion for support.
   
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Denial
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Default 05-06-2009, 18:42 | posts: 4,333 | Location: Above Earth in a Big Rocket Ship | User is Offline

Quote:
Originally Posted by xrc6 View Post
ok correction, any game using any opengl?
i'm just wondering if i should care or not about its inclusion for support.
Chronicles of Riddick, Savage 2, Spore, Quake Series, Doom Series, IL-2, City of Heroes, ETQW. And that's about all I can think of.
   
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