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cs_militia released!
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Rexbron!
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Talking cs_militia released! - 01-19-2006, 03:43 | posts: 117 | Location: Toronto, Canada

Updates to Counter-Strike: Source and the Source Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

New Map

* Added cs_militia with High Dynamic Range (HDR) lighting


Counter-Strike: Source

* Fixed player name crash exploit
* Fixed rare visibility issue near portals such as doorways and windows
* Fixed a bug that occasionally resulted in doors becoming stuck closed
* Fixed animation issue with shotgun reloads interrupting fire animations
* Fixed bug where footsteps sometimes sounded for crouched players on stairs or slopes (they no longer do)
* Fixed buy menu locking up if keypad Enter is bound to "buymenu"
* Detail props sway in the breeze now
* Underwater observers no longer play drowning damage sounds


Hostage changes

* Hostages can open doors and step up onto ledges/stairs now
* Hostages and Bots obey NAV_MESH_NO_HOSTAGES


Source Engine

* Added FCVAR_CHEAT to some cvars in the materials system

Source:Halflife2.net
   
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Dojomann
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Default 01-19-2006, 03:56 | posts: 3,637 | Location: Windsor, ON, Canada

WOOT!!

*starts steam*

hehehhee
   
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athlon64guy
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Default 01-19-2006, 04:53 | posts: 164 | Location: Alberta, Canada

i was just playing militia and it is a pretty good map, not to mention it is also a very good looking map (runs alittle laggy on pc though).
   
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jaiking
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Default 01-19-2006, 07:57 | posts: 141 | Location: South Australia

arrrrrrrg another update!

man i have a dodgy 256k connection and steam updates are killing me lol

took forever to update when i finally installed it after formatting.

when thay going to fix the friends network then?
   
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enoch
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Default 01-19-2006, 09:28 | posts: 577

I got the update and now I get worse fps on every map and militia is so choppy I won't even play it. > valve
   
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pedropaulo
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Default 01-19-2006, 10:50 | posts: 1,984 | Location: Portugal!

Nice map, great HDR effects...but lag a litle and a big impact on perfomance.
   
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PuddingWagon
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Default 01-19-2006, 12:48 | posts: 1,090 | Location: Perth, Australia

" * Detail props sway in the breeze now" thats probably the cause of the lag, although I don't know exactly what it does, I'm assuming it makes the little plants and stuff sway. Still updating on horribly 56k.

How many mb is this update?
   
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Amaze
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Default 01-19-2006, 18:01 | posts: 1,309 | Location: Norway

like 60-something
   
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NecroDemonNZXT
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Default 01-19-2006, 18:30 | posts: 477

Quote:
Originally Posted by enoch
I got the update and now I get worse fps on every map and militia is so choppy I won't even play it. > valve

after the update before militia my bro's PC had great performance wth 2x256 ddr400{running DDR333 though on asrock...}...after that i had to install a 512 kingston to make it worth playing...i hate valve
   
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GuitarScott
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Default 01-19-2006, 22:57 | posts: 1,001 | Location: Baltimore, MD

i have 3gb of ram and i noticed some skipping every 30 seconds or so
   
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Logick
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Default 01-19-2006, 23:13 | posts: 373 | Location: Saint Louis

Overall, nice map. I didn't expect to see this kind of map. Valve really did put their time to this map.
   
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