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SweetFX Shader Suite release and discussion thread #2
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Hilbert Hagedoorn
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Thumbs up SweetFX Shader Suite release and discussion thread #2 - 01-08-2013, 19:23 | posts: 21,532 | Location: Guru3D testlab

Please continue SweetFX Shader Suite discussion in this thread.

Previous thread(s):

1: http://forums.guru3d.com/showthread.php?t=368880


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Boulotaur2024
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Default 01-08-2013, 20:06 | posts: 141 | Location: France

Quote:
Originally Posted by sidspyker
CeeJay, do you have a well, approximate feature list on what all you're working on for the next version?
Good question
   
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CeeJay.dk
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Default 01-10-2013, 11:14 | posts: 653 | Location: Denmark

Quote:
CeeJay, do you have a well, approximate feature list on what all you're working on for the next version?
Quote:
Originally Posted by Boulotaur2024 View Post
Good question
No, not really.

I have a very long list with many of my ideas and then another long list in my head, and I and work on these ideas when I get an idea on how to best implement them.

But possibly you will see:
Improvements to Lumasharpen
Improvements to Curves
Improvements to Dither (done)
Cartoon shader (done)
Border shader (done)
Shaders to assist the colorblind.
CRT shader
FXAA

in the next version because these features were what I've been working on this week.
I can't say for sure, that these will be in the next version and there might even be other things I port or come up with that will make it in.
   
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jelbo
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Default 01-10-2013, 12:12 | posts: 26

Quote:
Originally Posted by CeeJay.dk View Post
No, not really.

I have a very long list with many of my ideas and then another long list in my head, and I and work on these ideas when I get an idea on how to best implement them.

But possibly you will see:
Improvements to Lumasharpen
Improvements to Curves
Improvements to Dither (done)
Cartoon shader (done)
Border shader (done)
Shaders to assist the colorblind.
CRT shader
FXAA

in the next version because these features were what I've been working on this week.
I can't say for sure, that these will be in the next version and there might even be other things I port or come up with that will make it in.
That'd be awesome! I've been thinking about how cool it'd be to add (semi-transparent) scanline effects to games.
   
 
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Boulotaur2024
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Default 01-10-2013, 20:35 | posts: 141 | Location: France

Quote:
Originally Posted by CeeJay.dk View Post
No, not really.

I have a very long list with many of my ideas and then another long list in my head, and I and work on these ideas when I get an idea on how to best implement them.

But possibly you will see:
Improvements to Lumasharpen
Improvements to Curves
Improvements to Dither (done)
Cartoon shader (done)
Border shader (done)
Shaders to assist the colorblind.
CRT shader
FXAA.
Omg don't tell me you ported cgwg's CRT Pixel Shader to SweetFX ? That'd be great indeed !

EDIT : also check out Caligari's work if you havent already
   
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CeeJay.dk
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Default 01-11-2013, 00:37 | posts: 653 | Location: Denmark

Quote:
Originally Posted by Boulotaur2024 View Post
Omg don't tell me you ported cgwg's CRT Pixel Shader to SweetFX ? That'd be great indeed !
OK I won't - because I haven't.

cgwg's shader is really cool, and several of it's features (but not all) can be done in a single pass, but it must be the only shader in that pass to sample multiple pixels.

That unfortunately makes it incompatible with SMAA, LumaSharpen, Bloom, HDR and Cartoon (Cartoon was already incompatible with the the others - enabling it will overwrite the results of the others)
It's also quite complex and would take some time to port.

No, I'm afraid my CRT shader is very very simple - on the plus side though, it's very very fast. It's basically just the Dither shader slightly changed and with a few extra features, so it's performance hit should barely even register.
   
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Marcel
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Default 01-11-2013, 01:14 | posts: 1,005 | Location: Slovakia

Maken _ you are a genius...
   
Dead Space 2 + SweetFX 2.0 WIP
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Maken
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Default Dead Space 2 + SweetFX 2.0 WIP - 01-08-2013, 20:42 | posts: 146 | Location: Venezuela

 Click to show spoiler


http://i.minus.com/ibkQ1Boxo0It38.jpg
http://i.minus.com/i2Iu4Wzd127OX.jpg
http://i.minus.com/ibjs4rdyenodjp.jpg
http://i.minus.com/ibjMetyRvR7lLn.jpg
http://i.minus.com/iLkjlr9TVMtpO.jpg
http://i.minus.com/i2Xlwz0rd1Uoj.jpg
http://i.minus.com/ib0oJiG38bXRtx.jpg
http://i.minus.com/io77UR3Q0GPTo.jpg
   
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kaicooper
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Default 01-08-2013, 23:41 | posts: 399

Quote:
Originally Posted by Maken View Post
 Click to show spoiler


http://i.minus.com/ibkQ1Boxo0It38.jpg
http://i.minus.com/i2Iu4Wzd127OX.jpg
http://i.minus.com/ibjs4rdyenodjp.jpg
http://i.minus.com/ibjMetyRvR7lLn.jpg
http://i.minus.com/iLkjlr9TVMtpO.jpg
http://i.minus.com/i2Xlwz0rd1Uoj.jpg
http://i.minus.com/ib0oJiG38bXRtx.jpg
http://i.minus.com/io77UR3Q0GPTo.jpg
damn soo good man..keep up the good work
cant wait till u finish this and Bianory Domain
great games
   
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UNREAL_2004
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Default 01-08-2013, 21:21 | posts: 965 | Location: Bilbao, Spain

edit...
   
 
Makens SweetFX 2.0 FXAA for Dead Space 2
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Maken
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Default Makens SweetFX 2.0 FXAA for Dead Space 2 - 01-09-2013, 01:19 | posts: 146 | Location: Venezuela

Dead Space 2 SweetFX 2.0 FXAA

 Click to show spoiler












ALBUM: http://min.us/mTNwIpochJWdz

Settings:
NOTE: YOU NEED TO USE SWEETFXS FXAA DLLS, I RECOMMEND IT TOO.
 Click to show spoiler

   
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The Postman
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Default 01-09-2013, 01:48 | posts: 1,713 | Location: Boston

The Walking Dead. I got it during the sale and trying to adjust SweetFX (WIP).





   
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Riadon
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Default 01-09-2013, 06:58 | posts: 6

Quote:
Originally Posted by The Postman View Post
The Walking Dead. I got it during the sale and trying to adjust SweetFX (WIP).
How did you get it working with The Walking Dead?
   
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Maken
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Default 01-09-2013, 02:04 | posts: 146 | Location: Venezuela

@ The Postman
Hey man, como has estado? Feliz Año retrasado pana, espero todo este bien por alla, luego te pregunto que tal es ese juego, no lo e jugado aun, suerte con tus settings . Salu2.
   
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S1eB
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Default 01-09-2013, 02:08 | posts: 14

Hi, guys.

I have been playing around with SweetFX ever since the Realmware Color Tweaker was killed off by DICE, R.I.P color tweaker :_;

Anyway, I have been trying to replicate the results of the color tweaker using SweetFX so that BF3 looks as it did with the Realmware Color Tweaker installed.
I have managed to get it looking near enough to that standard, it's not as good but it's near enough and looks a hell of a lot better than standard BF3 anyway

Here are some screen shots of before and after.

The top picture of each screenshot is standard BF3, the one below is with my SweetFX settings.

 Click to show spoiler



These are the settings I changed in Sweet FX

USE_LIFTGAMMAGAIN = 1
USE_TONEMAP = 1
SMAA_THRESHOLD = 0.20 // USE_SMAA_ANTIALIASING
SMAA_MAX_SEARCH_STEPS = 98 // USE_SMAA_ANTIALIASING
SMAA_MAX_SEARCH_STEPS_DIAG = 16 // USE_SMAA_ANTIALIASING
SMAA_CORNER_ROUNDING = 100 // USE_SMAA_ANTIALIASING
pattern = 1 // USE_LUMASHARPEN
RGB_Lift = float3(0.950, 0.950, 0.950)// USE_LIFTGAMMAGAIN
RGB_Gamma = float3(0.900, 0.900, 0.900)// USE_LIFTGAMMAGAIN
RGB_Gain = float3(1.000, 1.000, 1.009)// USE_LIFTGAMMAGAIN
Saturation = -0.10 // USE_TONEMAP
Defog = 0.010 // USE_TONEMAP
FogColor = float3(0.00, 0.00, 1.00)// USE_TONEMAP
Vibrance = 0.30 // USE_VIBRANCE

And for anyone that wants to give my SweetFX settings a try you can download it here


Last edited by S1eB; 01-09-2013 at 20:08.
   
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sidspyker
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Default 01-09-2013, 14:53 | posts: 312

Use spoiler tags for pictures please!
   
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The Postman
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Default 01-09-2013, 04:15 | posts: 1,713 | Location: Boston

@Maken

hey brother !! Feliz año para ti tambien. El juego es mas que todo historia y un poco de accion hasta ahora.
   
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marcosamerio
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Default 01-09-2013, 04:33 | posts: 668

Some Borderlands 2 pictures, i hope u like

SweetFX version 1.3

1) http://imageshack.us/f/96/18673151.jpg/

2) http://imageshack.us/f/191/79577248.jpg/

3) http://imageshack.us/f/17/81113931.jpg/

4) http://imageshack.us/f/41/20265525.jpg/

5) http://imageshack.us/f/824/57610472.jpg/

Bye all
   
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jim2point0
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Default 01-09-2013, 04:44 | posts: 1,201

Quote:
Originally Posted by marcosamerio View Post
Some Borderlands 2 pictures, i hope u like

SweetFX version 1.3

Bye all
Game looks so flat and dull without the outlines. What exactly was done with sweetfx? It looks similar to regular borderlands 2... maybe slightly desaturated.
   
SweetFX 2.0 alpha
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Maken
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Default SweetFX 2.0 alpha - 01-09-2013, 06:00 | posts: 146 | Location: Venezuela

 Click to show spoiler


before of the previous scene...








Now continue >






Random screenshots
http://i.minus.com/iFbjyvIBBxzME.jpg
http://i.minus.com/ig5IIVhPwfCyp.jpg
http://i.minus.com/i67llZl5z7cxP.jpg
http://i.minus.com/iT8XKV6UfybQh.jpg
http://i.minus.com/i47cdKaEbYNpq.jpg
http://i.minus.com/ibns6TM0UQYoHs.jpg
http://i.minus.com/iTBc3XhdT9HgL.jpg
http://i.minus.com/ieWTUsgKpN82U.jpg
http://i.minus.com/inOhc0dFQUNEf.jpg
http://i.minus.com/iTSBBBI5DmfT.jpg

@ The Postman
Ah que bien compadre esperare mas de tus proximas imagenes para ir medio viendo que tal. Vamos que este año debe ser mejor. Salu2 .
   
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Gembel
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Default 01-09-2013, 08:35 | posts: 776 | Location: Indonesia

Quote:
Originally Posted by Maken View Post
 Click to show spoiler


Random screenshots
http://i.minus.com/iFbjyvIBBxzME.jpg
http://i.minus.com/ig5IIVhPwfCyp.jpg
http://i.minus.com/i67llZl5z7cxP.jpg
http://i.minus.com/iT8XKV6UfybQh.jpg
http://i.minus.com/i47cdKaEbYNpq.jpg
http://i.minus.com/ibns6TM0UQYoHs.jpg
http://i.minus.com/iTBc3XhdT9HgL.jpg
http://i.minus.com/ieWTUsgKpN82U.jpg
http://i.minus.com/inOhc0dFQUNEf.jpg
http://i.minus.com/iTSBBBI5DmfT.jpg

@ The Postman
Ah que bien compadre esperare mas de tus proximas imagenes para ir medio viendo que tal. Vamos que este año debe ser mejor. Salu2 .
Hi Maken your binary domain shots looks great

Last edited by Gembel; 01-09-2013 at 15:34.
   
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kaicooper
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Default 01-09-2013, 06:08 | posts: 399

Maken

thanx for ur DS2 man..how to use fxaa and i have sweetfx 1.3?
should i use sweetfx alpha 2.0 to make it work?

and cant wait for Bionary Domain
   
Old
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Maken
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Default 01-09-2013, 06:44 | posts: 146 | Location: Venezuela

Quote:
Originally Posted by kaicooper View Post
Maken

thanx for ur DS2 man..how to use fxaa and i have sweetfx 1.3?
should i use sweetfx alpha 2.0 to make it work?

and cant wait for Bionary Domain
No problem and all you need to do is:

1- Delete all SweetFX 1.3 files from your Dead Space 2 directory.
2- Copy all files from SweetFX 2.0 alpha and paste on your Dead Space 2 directory the same as you did before with SweetFX 1.3.
3- Copy and paste all my settings to " SweetFX_settings " of SweetFX 2.0, then save.
4- Go play, enjoy, finish the game and wait for the upcoming Dead Space 3.

Thats all.
   
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GameGuy
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Default 01-09-2013, 08:32 | posts: 76 | Location: Canada

@Maken

Thank you for the ds2 settings it gives the game a whole new definition of color and your screens look amazing!
   
Old
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Mr.Bigtime
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Default 01-09-2013, 10:49 | posts: 18,606 | Location: Turkey

maken, pls tell me your config for Binary Domain.
   
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