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Civilization V
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JC[UK]
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Default Civilization V - 02-18-2010, 18:47 | posts: 154

....My new game of the year

New York, NY - February 18, 2010 - 2K Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), today announced that Sid Meier's Civilization V, the newest entry from the genre-defining strategy-based franchise, is currently in development at Firaxis Games for PC.

Civilization V reinvigorates the classic turn-based strategy genre with an astonishing new engine built from the ground-up for this flagship edition of the Civilization franchise. Players are introduced to an entirely new combat system, deeper diplomatic interactions and a cavalcade of expanded features that deliver a fully immersive experience providing hours of entertainment as players build and defend their empire on their quest to become the greatest ruler the world has ever known.

Civilization V takes this definitive strategy game series in new directions with the introduction of hexagon tiles allowing for deeper strategy, more realistic gameplay and stunning organic landscapes for players to explore as they expand their empire.

The brand new engine orchestrates a spectacular visual experience that brings players closer to the Civ experience than ever, featuring fully animated leaders interacting with players from a screen-filling diplomatic scene and speaking in their native language for the first time. Wars between empires feel massive as armies dominate the landscape, and combat is more exciting and intense than ever before.

The addition of ranged bombardment allows players to fire weapons from behind the front lines, challenging players to develop clever new strategies to guarantee victory on the battlefield. In addition to the new gameplay features debuting in Civilization V, an extensive suite of community, modding and multiplayer elements will also make an appearance.

http://www.computerandvideogames.com....php?id=235506



   
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ShadowMyth
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Default 02-18-2010, 18:50 | posts: 3,396 | Location: West Chester, PA

I'm looking forward to this one.
   
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Default 02-18-2010, 18:52 | posts: 537 | Location: Basingstoke UK

Me too. Love civ
   
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Default 02-18-2010, 19:01 | posts: 1,328 | Location: On a hill.

Can't wait! Hopefully it comes out around the time of my birthday.
   
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Default 02-18-2010, 19:09 | posts: 14 | Location: California

AAAAHHHHHHHH TYSM for posting this.
wow hexagonal plots??? that is for sure going to be interesting!
it looks aaammmmaaazzziiinnnggg.
Wish list-
BRIDGE BUILDING!!!!! A MUST.
expanded "peaceful" takeover options
"living" map that shows more consequences of development
barbarian cities become advanced civilizations after a period of time
Me as a leader >_<
& Game to be released RIGHT NOW!
   
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Gheed
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Default 02-18-2010, 19:26 | posts: 76

Wow, you'd think they would upgrade the engine at least. Civ has looked the same since Civ 3.

I hate ALL of Sid Meier's game. I don't think they are deep or innovative at all, in fact I think all of his games are shallow and formulaic.
   
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Default 02-18-2010, 20:11 | posts: 4,829 | Location: South Dakota

Quote:
Originally Posted by Gheed View Post
Wow, you'd think they would upgrade the engine at least. Civ has looked the same since Civ 3.

I hate ALL of Sid Meier's game. I don't think they are deep or innovative at all, in fact I think all of his games are shallow and formulaic.
Yeah there was no difference between Civ 3's 2d engine and Civ 4's 3d engine.....
   
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Gheed
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Default 02-18-2010, 20:12 | posts: 76

Quote:
Originally Posted by Stukov View Post
Yeah there was no difference between Civ 3's 2d engine and Civ 4's 3d engine.....
The 3D engine looked so bad it may as well have been 2D.
   
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Stukov
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Default 02-18-2010, 21:58 | posts: 4,829 | Location: South Dakota

Quote:
Originally Posted by Gheed View Post
The 3D engine looked so bad it may as well have been 2D.
It is a strategy came; what do you want? Crysis? It was their first attempt at a 3d engine and for that, I think they did a good job. Could it have been better? Sure, but considering it was their first attempt as strategy developers, I think they did a good job. The gameplay was still good, the only thing I felt was the expansion and game costs stayed too high for too long.

Civ 5 looks to be another great game.
   
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peter_molyneux
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Default 02-18-2010, 19:28 | posts: 942 | Location: Guildford, Surrey, UK

Quote:
Originally Posted by Cdyknck View Post
AAAAHHHHHHHH TYSM for posting this.
wow hexagonal plots??? that is for sure going to be interesting!
it looks aaammmmaaazzziiinnnggg.
Wish list-
BRIDGE BUILDING!!!!! A MUST.
expanded "peaceful" takeover options
"living" map that shows more consequences of development
barbarian cities become advanced civilizations after a period of time
Me as a leader >_<
& Game to be released RIGHT NOW!
Is this a sarcastic post?
   
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Cdyknck
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Default 02-19-2010, 20:26 | posts: 14 | Location: California

Quote:
Originally Posted by peter_molyneux View Post
Is this a sarcastic post?

no it is not a sarcastic post.

Bored with your life? Imitate someone else!
Don't have any friends? Make enemies!
Failed at life? Pretend you are someone who didn't!
   
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Year
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Default 02-19-2010, 21:00 | posts: 11,660 | Location: ♫

Quote:
Originally Posted by Cdyknck View Post
no it is not a sarcastic post.

Bored with your life? Imitate someone else!
Don't have any friends? Make enemies!
Failed at life? Pretend you are someone who didn't!
right, enough with Peter Molyneaux etc, let's get back to topic.

about Civ, i really never liked it for the combat, but mostly because of the various ways you can win the game, i try to win often without engaging in a single fight unless i'm willing to lose sleep since the "one more turn" is just too hard to resist.

i'm not sure how the hexagonal will work in the new game, i'm guessing it might improve the gameplay (hopefully).
   
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Dustpuppy
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Default 02-19-2010, 21:48 | posts: 4,144

Hexagons will greatly restrict troop movements 6 adjacency's instead of 9.

It will likely greatly reduce the use of dotmaps in city placement though.
   
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Xendance
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Default 02-20-2010, 14:26 | posts: 5,289 | Location: Funland aka Happycamp aka Finland

Quote:
Originally Posted by Year View Post
right, enough with Peter Molyneaux etc, let's get back to topic.

about Civ, i really never liked it for the combat, but mostly because of the various ways you can win the game, i try to win often without engaging in a single fight unless i'm willing to lose sleep since the "one more turn" is just too hard to resist.

i'm not sure how the hexagonal will work in the new game, i'm guessing it might improve the gameplay (hopefully).
Well, let's think of exploring. In Civ 4 if you moved directly north, you normally revealed 5 tiles. When moving diagonal you revealed 3 tiles. With hexes you will always normally reveal three hexes, regardless of the direction of movement.
   
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ShadowMyth
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Default 02-18-2010, 19:44 | posts: 3,396 | Location: West Chester, PA

^ LOL, go back to ruining the Fable series Peter!
   
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Year
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Default 02-18-2010, 19:48 | posts: 11,660 | Location: ♫

Yeeeees!!

CIV IV for me is one of the greatest games of all time, so obviously i'm very happy/excited.

edit: the Hexagonal plots looks interesting, hopefully it'll be useful somehow.


Last edited by Year; 02-19-2010 at 20:11.
   
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Xendance
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Default 02-18-2010, 19:55 | posts: 5,289 | Location: Funland aka Happycamp aka Finland

Looking forward to see how they actually have improved the combat mechanics. It was rather straight forward in all previous Civs. Especially trying to capture cities >_>
   
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peter_molyneux
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Default 02-18-2010, 20:10 | posts: 942 | Location: Guildford, Surrey, UK

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Originally Posted by ShadowMyth View Post
^ LOL, go back to ruining the Fable series Peter!
Ruining? I'm revolutionizing the genre with Fable 3. Who needs health bars, experience, well-written NPC's, or a decent storyline? I'm giving fans what they want: weapons that grow larger as you use them.

Quote:
Originally Posted by Year View Post
CIV IV for me is one of the greatest games of all time, so obviously i'm very happy/excited.
   
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Year
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Default 02-18-2010, 22:16 | posts: 11,660 | Location: ♫

Quote:
Originally Posted by peter_molyneux View Post


Last edited by Year; 02-19-2010 at 20:05.
   
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Veteran
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Default 06-03-2010, 00:38 | posts: 7,405 | Location: United kingdom

Quote:
Originally Posted by peter_molyneux View Post
Ruining? I'm revolutionizing the genre with Fable 3. Who needs health bars, experience, well-written NPC's, or a decent storyline? I'm giving fans what they want: weapons that grow larger as you use them.



I have not really enjoyed any of the games that you have made apart from Flood and Populous 1,Dungeon keeper was ok as well.
   
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quaker3
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Default 02-18-2010, 21:27 | posts: 562

actually i loved civilization:call to power. I liked the graphics sooo much better than any other civ2 or civ3...too bad noone appreciated that game.. :\



And THIS civ V looks more pleasant to the eye than civ 4..looking forward to it.
   
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Default 02-18-2010, 21:39 | posts: 3,170 | Location: Canada

Nice to see some actual pc games, designed for pc gamers coming out.
Hexes and the focus on improving combat sounds great,
since I always found combat to be the weakest part of Civilization games.
   
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Default 02-19-2010, 15:56 | posts: 5,749 | Location: Montreal

This is a topic about civ 5, not your random trolling opinion, please refrain

In either case
I'm not sure WHY I'm looking forward to this game, the fourth iteration is less then impressive
   
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Default 02-19-2010, 16:01 | posts: 7,068

is that guy really Peter Molineaux?
   
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Gheed
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Default 02-19-2010, 18:49 | posts: 76

Quote:
Originally Posted by Sash View Post
is that guy really Peter Molineaux?
Obviously.
   
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