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Forcing texture filtering modes.
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brl
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Default Forcing texture filtering modes. - 11-03-2006, 04:36 | posts: 1

Hi there,
Does anyone have any idea if it's possible using ATT (or any other utility for that matter) to force specific applications to use specific texture filtering modes, such as GL_LINEAR or GL_NEAREST? I know I can change the mipmap detail level etc using ATT, I'm just wondering if its feasible to change the filter mode itself within the program, or maybe via a plugin?

Brilliant utility by the way, I'd be lost without it!

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