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can Geforce6100 be softmoded
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sneakyfox
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Default can Geforce6100 be softmoded - 03-17-2006, 22:19 | posts: 3

Hai i jus heard from my friends that u can softmod geforce cards to act as quadro

First let me tell u y i m doing this well i overclocked my QuadroFX 540 n smoked it then another Geforce 6200 card was sent to hell the same way of no fault of mine a friend did the later.

So now im stuck with my onboard graphics card a geforce 6100 integrated GPU.

My friend ,who cleverly burnt my geforce card, said me u can mod Geforce cards into quadro so i downloaded rivatuner but i m keeping my fingers crossed and want to know how to mod it or tweak it for use with my 3D apps.

I want to know can a geforce 6100 be moded?

If yes how can I mod mine?

Please help me as i dnt wanna loose the only card i have.

In case u need the rivatuner details plz i m listing it below

PLz help me out in this case

ty in advance

$ffffffffff ----------------------------------------------------------------
$ffffffffff Northbridge information
$ffffffffff ----------------------------------------------------------------
$0400000000 Description : unknown
$0400000001 Vendor ID : 10de (NVIDIA)
$0400000002 Device ID : 02f1
$0400000003 AGP bus : not supported
$ffffffffff ----------------------------------------------------------------
$ffffffffff Display adapter information
$ffffffffff ----------------------------------------------------------------
$0000000000 Description : NVIDIA GeForce 6100
$0000000001 Vendor ID : 10de (NVIDIA)
$0000000002 Device ID : 0242
$0000000003 Location : bus 0, device 5, function 0
$0000000004 Bus type : PCI
$0000000009 Base address 0 : fd000000 (memory range)
$000000000a Base address 1 : d0000000 (memory range)
$000000000b Base address 2 : none
$000000000c Base address 3 : fc000000 (memory range)
$000000000d Base address 4 : none
$000000000e Base address 5 : none
$ffffffffff ----------------------------------------------------------------
$ffffffffff IDirect3D9 HAL capabilities
$ffffffffff ----------------------------------------------------------------
$0e00000000 DeviceType : 00000001
$0e00000001 AdapterOrdinal : 00000000
$0e00000002 Caps : 00020000
$0e00000003 Caps2 : 60020000
$0e00000004 Caps3 : 00000320
$0e00000005 PresentationIntervals : 8000000f
$0e00000006 CursorCaps : 00000001
$0e00000007 DevCaps : 001bbef0
$0e00000008 PrimitiveMiscCaps : 000bcef2
$0e00000009 RasterCaps : 07732191
$0e0000000a ZCmpCaps : 000000ff
$0e0000000b SrcBlendCaps : 00003fff
$0e0000000c DestBlendCaps : 00003fff
$0e0000000d AlphaCmpCaps : 000000ff
$0e0000000e ShadeCaps : 00084208
$0e0000000f TextureCaps : 0001ecc5
$0e00000010 TextureFilterCaps : 03030700
$0e00000011 CubeTextureFilterCaps : 03030300
$0e00000012 VolumeTextureFilterCaps : 03030300
$0e00000013 TextureAddressCaps : 0000003f
$0e00000014 VolumeTextureAddressCaps : 0000003f
$0e00000015 LineCaps : 0000001f
$0e00000016 MaxTextureWidth : 4096
$0e00000017 MaxTextureHeight : 4096
$0e00000018 MaxVolumeExtent : 512
$0e00000019 MaxTextureRepeat : 8192
$0e0000001a MaxTextureAspectRatio : 4096
$0e0000001b MaxAnisotropy : 16
$0e0000001c MaxVertexW : 1E+010
$0e0000001d GuardBandLeft : -1E+008
$0e0000001e GuardBandTop : -1E+008
$0e0000001f GuardBandTight : 1E+008
$0e00000020 GuardBandBottom : 1E+008
$0e00000021 ExtentsAdjust : 0
$0e00000022 StencilCaps : 000001ff
$0e00000023 FVFCaps : 00180008
$0e00000024 TextureOpCaps : 03feffff
$0e00000025 MaxTextureBlendStages : 8
$0e00000026 MaxSimultaneousTextures : 8
$0e00000027 VertexProcessingCaps : 0000013b
$0e00000028 MaxActiveLights : 8
$0e00000029 MaxUserClipPlanes : 6
$0e0000002a MaxVertexBlendMatrices : 4
$0e0000002b MaxVertexBlendMatrixIndex : 0
$0e0000002c MaxPointSize : 8192
$0e0000002d MaxPrimitiveCount : 1048575
$0e0000002e MaxVertexIndex : 1048575
$0e0000002f MaxStreams : 16
$0e00000030 MaxStreamStride : 255
$0e00000031 VertexShaderVersion : 3.0
$0e00000032 MaxVertexShaderConst : 256
$0e00000033 PixelShaderVersion : 3.0
$0e00000034 PixelShader1xMaxValue : 65504
$0e00000035 DevCaps2 : 00000051
$0e00000036 MaxNpatchTessellationLevel : 0
$0e00000039 MasterAdapterOrdinal : 0
$0e0000003a AdapterOrdinalInGroup : 0
$0e0000003b NumberOfAdaptersInGroup : 1
$0e0000003c DeclTypes : 0000030f
$0e0000003d NumSimultaneousRTs : 4
$0e0000003e StretchRectFilterCaps : 03000300
$ffffffffff VS20Caps
$0e0000003f Caps : 00000001
$0e00000040 DynamicFlowControlDepth : 24
$0e00000041 NumTemps : 32
$0e00000042 StaticFlowControlDepth : 4
$ffffffffff PS20Caps
$0e00000043 Caps : 0000001f
$0e00000044 DynamicFlowControlDepth : 24
$0e00000045 NumTemps : 32
$0e00000046 StaticFlowControlDepth : 4
$0e00000047 NumInstructionSlots : 512
$0e00000048 VertexTextureFilterCaps : 01010100
$0e00000049 MaxVShaderInstructionsExecuted : 65535
$0e00000050 MaxPShaderInstructionsExecuted : 65535
$0e00000051 MaxVertexShader30InstructionSlots : 544
$0e00000052 MaxPixelShader30InstructionSlots : 4096
$ffffffffff ----------------------------------------------------------------
$ffffffffff OpenGL driver information
$ffffffffff ----------------------------------------------------------------
$0f00000000 Vendor : NVIDIA Corporation
$0f00000001 Renderer : GeForce 6100/PCI/SSE2/3DNOW!
$0f00000002 Version : 2.0.1
   
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Old
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sneakyfox
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Default 03-18-2006, 11:14 | posts: 3

No reply guys plz guide me
   
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aqq
 
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Unhappy 03-18-2006, 13:25 | posts: n/a

Hi Sneakyfox
I'm sorry, but I do not think Rivatuner supports onboard VGA solutions, I did a search for you, but I only found this thread.
http://forums.guru3d.com/showthread....highlight=6100
Unwinder will probably proved a better explanation, but from my limited understanding you cannot softmod what is not there or what has been disabled in the hardware.
Softmods can only unlock things which are disabled at a driver or BIOS level, but NOT at a hardware level. This is why people cannot soft mod their 7800 to Quadro because the "Pro caps" are locked by laser cuts and bonding options just like the quads (Pixel and Vertex Shaders). (I think).
Likewise a Geforce 6100 will always be a 6100 you cannot turn it into something it is not, the same goes for the 6600GT.
Sorry
   
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sneakyfox
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Default 03-18-2006, 13:36 | posts: 3

TY for the reply now i think i will get a geforce 5200 card as thats what my buget allows (sob)

Once again TY for u reply
   
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