Watch_Dogs 2 General Modding Thread

Discussion in 'Game Tweaks and Modifications' started by DirtyDan, Nov 29, 2016.

  1. redcomet

    redcomet Guest

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    for those who wants to play as aiden as protagonist

    https://drive.google.com/file/d/0B-TeCxD9rGVMaWZpc0s2c0ZIYzQ/view?usp=sharing
    edit:fixed version

    note:before replacing the original patch.dat/fat,you need to load into the game with original patch.dat/fat
    and change all your clothes to private eye's
    for the glasses,you need to wear the one that you can buy in biker shop.(there is only one glasses for sale in biker shop)

    after changing the outfit,you can exit the game and replace the original files with the files that i provide


    private eye outfit
    [​IMG]

    biker glasses
    [​IMG]
     
    Last edited: Dec 24, 2016
  2. redcomet

    redcomet Guest

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  3. TheI3arracuda

    TheI3arracuda Guest

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    Don't take this the wrong way please, but this screenshot is not very good.
    Do you have some more?
    Aiden looks really strange in this one.
     
  4. puredorian

    puredorian Guest

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    He looks like that in the side mission too.

    Overall, his model is very poorly implemented.

    Another screen from xentax by redcomet
    [​IMG]
     
    Last edited: Dec 23, 2016

  5. TheI3arracuda

    TheI3arracuda Guest

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    Shame about the model, but it is still cool to see Aiden in the game and to even be able to play as him.
    Thanks redcomet for making that possible!
     
  6. redcomet

    redcomet Guest

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    you're welcome.
    i feel the same about the model of aiden in wd2,it looks very strange and look nothing like in the last game.

    but strangely,the face looks just fine if it doesn't apply animation
    [​IMG]
    [​IMG]

    i wonder if ubisoft is too lazy to make a new animation just for aiden so they decide not to make him in wd2
     
  7. TheI3arracuda

    TheI3arracuda Guest

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    So I just tried the files you provided and my game won't even start now.
    Any ideas what could be the cause of that?
    I did everything exactly as you posted above.
     
  8. redcomet

    redcomet Guest

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  9. redcomet

    redcomet Guest

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    i have uploaded the fixed version,plz check it out
     
  10. TheI3arracuda

    TheI3arracuda Guest

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    It works now :)
    Thanks again for the amazing work!
     

  11. millibyte

    millibyte Maha Guru

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    Can one of you modding gurus figure out how to play as Sitara and Wrench? Apparently they're both playable during a mission near the end, haven't gotten there myself yet.
     
  12. kx11

    kx11 Ancient Guru

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    could someone mod the HUD so it can be toggled on/off even in director mode so i could get some reshade effects going on in screenshots
     
  13. CRUBINO

    CRUBINO Guest

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    Last edited: Jan 22, 2017
  14. redcomet

    redcomet Guest

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    holy cow....for me this looks better than the watch dogs 1 with mod
     
  15. TheCrasher

    TheCrasher Guest

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    It's only reshade, nothing to get excited about.
     

  16. MikeG

    MikeG Master Guru

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    ^ and if it could just reshade the ever present small white circular reticle in the center of the screen so it is not noticed, or just plain disappears. It spoils exploration mode for me.
     
  17. mrredcon

    mrredcon Guest

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    Dunno if anyone's done this yet, but here's the shaders for 3DMigoto to disable the selection flashing for vehicles, objects, and people, and the GPS arrow on the road...

    Vehicles and hackables: 6bb4ce995673128b-ps_replace.txt
    Code:
    void main( 
      linear centroid float4 v0 : TEXCOORD0,
      float4 v1 : SV_Position0,
      out float4 o0 : SV_Target0)
    {
      // disable flashing cars, selection effect.
      o0.xyzw = 0;
      return;
    }
    
    People stop flashing: a7530f7e5c7b6189-ps_replace.txt
    Code:
    void main( 
      linear centroid float4 v0 : TEXCOORD0,
      float2 v1 : TEXCOORD1,
      float4 v2 : SV_Position0,
      out float4 o0 : SV_Target0)
    {
      // disable flashing people, selection effect
      o0.xyzw = 0;
      return;
    }
    
    GPS Arrow on roads: e887fcbc37a47f48-ps_replace.txt
    Code:
    void main( 
      linear sample float4 v0 : TEXCOORD0,
      linear sample float2 v1 : TEXCOORD1,
      float4 v2 : SV_Position0,
      out float4 o0 : SV_Target0)
    {
      // disable blue GPS line on roads
      o0 = 0;
      return;
    }
    
    To get this to work, download 3dmigoto from here (can't paste links, here's the shortened one https:// goo.gl /CYSywH) and make text files in the ShaderFixes folder named after the fix e.g. e887...etc.txt
     
  18. MikeG

    MikeG Master Guru

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    Nice reshade Crubino, thanks.
     
  19. Stariest

    Stariest Guest

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    Hi, Can somebody explain how increase traffic in WD 2 ? i extracted the file but i dnt undertand what value i need to change to make bigger traffic;

    Same with ped and parked cars thanks all!
     
  20. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Since this topic really feels empty
    Let me "Fill" It UP
    [​IMG]
    Yes , thats wrench in blender :p
    And no , im not the author of the addon
     

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