Natural & Realistic Lighting for Watch_Dogs

Discussion in 'Game Tweaks and Modifications' started by Danvsw, May 6, 2016.

  1. txgt

    txgt Guest

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    Last edited: May 9, 2016
  2. KuroTenshi

    KuroTenshi Guest

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    Very nice work !

    But as I suspected, "Eugene" the mini-car of T-Bone is buggy. The camera is glitchy, and so you are stucked in the game.

    So you have to include DLC entries in your files to make your mod really "Bad Blood" compatible (you are stuck from the 2nd or 3rd mission).

    But multiplayer is working. 2 persons tried to hack me (just tried ^^).
     
  3. Danvsw

    Danvsw Guest

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    Alright, thank you for the explanation. I narrowed it down to 3 libs that had tweaks and didn't include DLC xmls (and added them in). Libs that weren't tweaked I just replaced entirely with latest vanilla ones. Here's the revised generated folder [link].

    Yeah I was using one of your old versions because newer ones didn't have taillights. I must've missed the newer taillights one, added it now, thanks.

    Check the revised libs folder in the link above, I think it was cameracontext.lib that was missing DLC xmls with "ToyCar" in the filenames.
     
    Last edited: May 10, 2016
  4. KuroTenshi

    KuroTenshi Guest

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    With your revised libs, it works !!!

    Good job !
     

  5. Danvsw

    Danvsw Guest

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    Nice. Thanks for the confirmation.
    Added it to the full version in the OP and I'll update the other versions too.
     
  6. mlleemiles

    mlleemiles Master Guru

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    Do you happen to just know about cloud.lib editing? Might wanna share with us?
     
  7. Danvsw

    Danvsw Guest

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    Nah it's not a cloud.lib edit, I did it by replacing the cloud textures in graphics\_textures\sky folders with blank textures.
     
  8. TheCrasher

    TheCrasher Guest

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    Duuuuuuuude! This looks sweet great job man!
     
  9. genstar

    genstar Guest

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    Danvsw great job. Can you please share the vegetation mod (stand alone)?
     
  10. Danvsw

    Danvsw Guest

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    Thanks mate!

    Thanks and sure, here you go [link]
     

  11. ital92

    ital92 Member

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    Danvsw, what exactly did you change of vegetation? Can you please upload comparison pics?
     
  12. puredorian

    puredorian Guest

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    Thanks for standalone, vegetation looks awesome, huge improvement over vanilla, it's more clear, like HD, sharp(no blurry) and has more color in it.

    Really nice work :)
     
    Last edited: May 14, 2016
  13. genstar

    genstar Guest

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    thanks for your job, but above all for your selflessness.
     
  14. Danvsw

    Danvsw Guest

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    Thanks mate glad you liked it.

    No problem mate, I try.

    By the way, I noticed I've made a small mistake and mixed up a couple of files in the original standalone, I've corrected this and uploaded it again here:

    Modified Vegetation Standalone

    Alright, I've been meaning to do this so here it is;
    Basically most of the vegetation was too bright for my liking, sticking out everywhere like a sore thumb, so I made the textures darker.
    In the case of the grass, I replaced it with another grass texture that had a better color as well as sharpening and made it darker.
    Admittedly, the grass became too dark in certain areas and times of day, but I felt it was worth it overall.

    Here's a comparison:

    [​IMG]

    And another one, a bit more subtle (bottom is original):

    [​IMG]

    With the case of trees, it was a bit more complicated as their colors are controlled by materials. Trying to make their textures darker wasn't working well.
    So with the help of infiniium's posts, I used hex editing to change the color values of the trees that stuck out (red, yellow, bright green) to the color values of the deep green colored trees, which blended best with the environment and the lighting, and did not stick out as much.
    Some trees were alright so I didn't touch them, but basically I made most of the trees green.

    Comparison (left is original):

    [​IMG]

    Also, I replaced the maple leaf texture (mipster-maple_a_hd_d.xbt) with a regular leaf texture because I didn't like how the maple leaves looked like from a distance, graphically.
    This of course is just my personal preference, if you prefer the trees the way they were, here's my modified vegetation with vanilla trees version:
    Modified Vegetation Standalone with Vanilla Trees
     
    Last edited: May 16, 2016
  15. ital92

    ital92 Member

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    Awesome, thank you for the screenshots! They're just what I was asking.

    I'm really loving the new color for grass (vanilla's looks indeed very cartoonish), but I beg to differ about the beauty of trees. I really like how they look in vanilla (maple leafs and colors look astonishing to my eyes), so I won't use your mod unless you make a version with vanilla's trees + modified grass.
     
    Last edited: May 15, 2016

  16. txgt

    txgt Guest

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    I like Vanilla trees too, so it would be great to have grass & bushes only mod.
     
  17. Danvsw

    Danvsw Guest

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    Not a problem, like I said, the materials are the tree files and the changed maple texture is "mipster-maple_a_hd_d.xbt".
    Here's a standalone that contains the vanilla versions of those tree files [link].
     
    Last edited: May 15, 2016
  18. nz3777

    nz3777 Ancient Guru

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    I played the 1st 10 minutes of this game before I got sick to my stomach, same ol crap all over again! Nothing about this game stands-out to me or is original in a sence to bring something new to the gamer ( us ) . Lots of games look good as does this one but I just cannot stay interested ( story wise) going around hacking into peoples phones-What is so fun about that???
     
  19. The Silver

    The Silver Guest

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    It's fine, everyone have its own taste, move on and continue searching for a game that you like, the are plenty these days, this one simply isn't for you. :)
     
  20. KuroTenshi

    KuroTenshi Guest

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    Thanks to you we have now the "real" WD, as It should have been at launch.

    There is only one thing I miss. A bit of Gaussian Bloom, to make shops, lights and ads spread a few light at night.

    You can do it with reshade in "Shaders_by_Ioxa.cfg". With SweetFX it's named "gaussian blur".

    [​IMG]
     

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