GDC 2017: NVIDIA Gameworks goes DX12 and more!

Discussion in 'Videocards - Intel ARC & ARC Driver section' started by Spets, Mar 1, 2017.

  1. Spets

    Spets Guest

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    http://physxinfo.com/news/12786/gdc-2017-nvidia-gameworks-goes-dx12-and-more/

    More at http://physxinfo.com/news/12786/gdc-2017-nvidia-gameworks-goes-dx12-and-more/
     
  2. fantaskarsef

    fantaskarsef Ancient Guru

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    I was expecting them to make the blackboxes ready for dx12 sooner or later. Now all we have to do is wait and see how many devs will pick them up.
     
  3. Spets

    Spets Guest

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    Most of their GW library now has access to the source code.
    With the new rigid body pipeline and Flex/Flow being available with DirectCompute we should see some nice things ;)
     
  4. fantaskarsef

    fantaskarsef Ancient Guru

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    Oh it's true, they released some on github, I remember now. You were right there :)

    Yeah let's see what happens. New visuals and a bit of eyecandy is something I hoped for with dx12's release but... the story goes differently :D
     

  5. PrMinisterGR

    PrMinisterGR Ancient Guru

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    They probably don't care as much, since most of their new revenue comes from compute and AI cars, which they do great in.
     

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