http://physxinfo.com/news/12786/gdc-2017-nvidia-gameworks-goes-dx12-and-more/ More at http://physxinfo.com/news/12786/gdc-2017-nvidia-gameworks-goes-dx12-and-more/
I was expecting them to make the blackboxes ready for dx12 sooner or later. Now all we have to do is wait and see how many devs will pick them up.
Most of their GW library now has access to the source code. With the new rigid body pipeline and Flex/Flow being available with DirectCompute we should see some nice things
Oh it's true, they released some on github, I remember now. You were right there Yeah let's see what happens. New visuals and a bit of eyecandy is something I hoped for with dx12's release but... the story goes differently
They probably don't care as much, since most of their new revenue comes from compute and AI cars, which they do great in.