SUpreme Commander 2 demi is on steam on the 24th

Discussion in 'Games, Gaming & Game-demos' started by dchalf10, Feb 23, 2010.

  1. cjs007

    cjs007 Maha Guru

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    This WAS! My most anticipated game this year.

    What have they done!:biggun:

    They sold out...To the console...:biggun:

    This dumb down piece of crap....S.#.C.K.S.!!


    1st games maps even Look Better! These maps look like crap..
     
    Last edited: Mar 6, 2010
  2. Sieras

    Sieras Guest

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    Well I have to agree. Same here, total disappointment.. But then again, things might have seem different if I'd skipped first SupCom.. but now, meh. What a waste! Oh well..
     
  3. strife045

    strife045 Guest

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    What happened to the maps? Their largest maps are like the smallest in the original.

    Maybe I can answer my own question, "Consoled."
     
  4. Mr.Bigtime

    Mr.Bigtime Ancient Guru

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    what about xbox360 version? got any good reviews..let me check..

    From game spot

     
    Last edited: Mar 7, 2010

  5. dchalf10

    dchalf10 Banned

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    That's better than what I had heard then, on the GPG forums they were saying the update was 4.4 gig...even for the retail disk. The from disk install is only like 2 gig ( when the box says 4-5) so they clearly messed up, if the updates are like 2 gig....then I can handle that...although it still sucks, i'm gonna back that sucker up so that I never have to update it like that again.
     
  6. Wicky

    Wicky Maha Guru

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    I've played the first two campaigns on hard. The defense turrets are too strong. When I place 40 point defenses behind two shields they can easily stop the simultaneous attack of 3 galactic colossuses without even taking a slight scratch!
    My idea would be that shield generators start with 0 energy at build time, and must first charge up. It would make more sense than building one, voilá you have a new generator pre-charged with 10k points of strength.

    Overall SC2 is quite fun despite it's lack of complexity.
     
  7. JonasBeckman

    JonasBeckman Ancient Guru

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    Last edited: Mar 18, 2010
  8. dchalf10

    dchalf10 Banned

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    update released:

    Bug Fixes and Improvements

    * Private games have been replaced with Friends Only games. This means that you can mark a game as "Friends Only" and it will only be seen in your friends' "Friends" tab
    * The game browser has two new filters: Show Passworded games, and Show All Regions (both off by default)
    * Added "Test Ping" to the Skirmish menu, which will simulate in game traffic volume (based on number of players) for 5 seconds. This will help players find problematic network connections before getting into a game
    * Color coding on pings in skirmish lobby. When a ping is greater than 400 it will be yellow, and when greater than 500 it will be red
    * Games list in the games browser can now be sorted on each column
    * Cybran and Illuminate air factory veterancy fix: factories now calculate veterancy rate correctly
    * Fix to ACU not firing after activating its reclaim beam, while issuing a move order
    * ACUs can now be attacked while under water
    * Air units are no longer damaged if they fly over an activated Magnetron

    Balance and Tuning

    * UEF P-Shield shield Health increased by 25%
    * Universal Colossus can now also be unlocked by researching the Urchinow
    * Overcharge cooldown increased to 35 seconds. Was 25
    * Transport build costs increased by 50%. Reduced Health to 4000. Was 4500
    * Darkenoid primary beam weapon Damage increased by 50%
    * Cybran Air Radar, Cybran Air Vision, Illuminate Land Vision, UEF Air Vision, UEF Land Radar, UEF Naval Radar and UEF Naval Sonar research all reduced by 1 Research Point
    * Illuminate ACU Radar boost increased to +175%. Was +100%
    * UEF ACU Radar and Vision boosts increased to +150%. Was +100%
    * UEF Fighter & Bomber shield Health decreased to 175. Was 200
    * Gunship Speed reduced to 6. Was 8. Shield Health decreased to 150. Was 600. Build Time increased to 27. Was 24
    * UEF ACU Artillery research cost increased to 6. Was 4. Damage Radius reduced to 5. Was 6
    * Cybran mobile artillery Movement Speed reduced to 2.8. Was 3.2
    * Cybran Carrier build cost reduction of 33% added
    * All factions' ACU AA upgrade Damage increased by 25%
    * Airnomo cost decreased 10%. Health increased to 13,000. Was 10,000. AA damage increased 50%. Direct Fire damage decreased 50%
    * Cybran Battleship AA Damage reduced by 40%

    Usually I don't care much for balance changes and just check the list of bug fixes, but this fixed a lot of things that needed to be changed.

    Airnomo needed a boost, and I was confused by why the hell the Universal Colossus was on a seperate tech line to the urchinow, it meant you didn't get one built until they had so many bombers/fighters they were practically useless, this should be a game changer. Very happy about the Darkenoid damage boost too.
     
  9. JonasBeckman

    JonasBeckman Ancient Guru

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  10. Mr.Bigtime

    Mr.Bigtime Ancient Guru

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    i love the game..not that bad a non extreme RTS lover.
     

  11. JonasBeckman

    JonasBeckman Ancient Guru

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    Another patch out.
    http://store.steampowered.com/news/3685/
     
  12. Mr.Bigtime

    Mr.Bigtime Ancient Guru

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    Finally some improvements over units like

    AC-1000 primary weapon damage blast radius increased from 1.5 to 3.

    now AC-1000 smiles on me.
     
  13. JonasBeckman

    JonasBeckman Ancient Guru

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    Another one.
    http://store.steampowered.com/news/3707/

     
  14. sdamaged99

    sdamaged99 Guest

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    They missed one of the fixes:-

    *Fix to prevent the game being absolutely atrocious
     
  15. eclap

    eclap Banned

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    that's a bit harsh... it's still better than the majority of RTS out there...
     

  16. Mr.Bigtime

    Mr.Bigtime Ancient Guru

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    I agree...when u focus on the RTS currently on market..SC2 shines... besides, i have firt game and expansion, i loved them but SC2 is more good ot me..i finished the first chapter on it and stopped there.i guess i will restart it to taste the new improvements and fixes :)
     
  17. eclap

    eclap Banned

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    well, SC2 isn't out yet and I doubt it will be better than SupCom with expansion. Plus I don't like how they're planning to sell the game.
     
  18. Mr.Bigtime

    Mr.Bigtime Ancient Guru

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    Today friday, it was a very busy day..i am so tired..and cant trust my eyes..u say Supreme Commander 2 is not out yet? but i bought it weeks ago on STEAm at 49.99 :S and played it..and today before coming to office my steam patched it..
     
  19. eclap

    eclap Banned

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    oh, I thought you meant StarCraft 2... :) SC2 has always meant StarCraft 2 sorry :)
     
  20. Mr.Bigtime

    Mr.Bigtime Ancient Guru

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    ohhh. my bad..iam ignorant of Starcraft universe..i never played StarC before..i know about it but well, thast me..

    and what about its selling method? will be abit offtopic but enlighten me? will it use STEAM or what? DRM?
     

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