After hours testing... Watch Dogs (E3 Bloom effect working)

Discussion in 'Game Tweaks and Modifications' started by TheWorse, Jun 12, 2014.

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  1. PolishTechGuy

    PolishTechGuy Guest

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    A month worth of coding just to make a game version indicator in main menu, i call worth.
     
  2. KrAzZiiHaMzZii

    KrAzZiiHaMzZii Guest

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    The new patch by Ubisoft sucks ass cuz now the game just went back to looking like ****... please TheWorse i hope you can still take it back to e3 2012 edition!!
     
  3. Yawanur

    Yawanur Guest

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    If you don't like the DOF just TURN IT OFF IN THE INGAME SETTINGS!
     
  4. BluGeminii

    BluGeminii Guest

    Hello everyone and TheWorse

    First off, you Mod kicks major ass! Thank you so much for that!

    Secondly, we might have an issue now. Ubisoft was released a patch today. Steam has updated my Watch_Dogs, now there is a 20Mb patch file in the data_win64 folder, so it overwrote your patch. I am sure I can copy your patch back, but then I will lose the Ubisoft patch again!

    Will you be able to fix your Mod to work with the new Ubisoft Patching?

    Hope so! Awaiting eagerly :)

    -Blu-

    UPDATE: Only after posting I saw that many guys have already mentioned this. Bloody Chrome and it's page caching! Sorry guys, didn't want to be Captain Obvious! :leave:
     
    Last edited by a moderator: Jun 19, 2014

  5. Major_Kalu

    Major_Kalu Guest

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    This ubisoft is slutty, left the game sucks again, they must think we are stupid to believe this company that now does not respect its customers more.

    The official patch just spoiling the game again.

    Google translate
     
  6. xirock97x

    xirock97x Guest

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    wait, i tried going to the data_win64, and apparently, the new patch from ubisoft inserted the patch.dat and patch.fat.

    Should i replace them?
     
  7. gerardfraser

    gerardfraser Guest

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    Use the tools for disrupt engine :index of builds http://svn.gib.me/builds/disrupt/

    You can drag and drop the files to unpack them and repack them or you can use command prompt in administrator X being your hard drive-Change below where your disrupt tool folder is and game folder.Videos is eg: to unpack

    x:\Disrupt\Gibbed.Disrupt.Unpack.exe x:\Games\Watch_Dogs\data_win64\videos.dat x:\Watch_Dogs_Extracted\videos.dat
     
    Last edited: Jun 19, 2014
  8. GODzillaGSPB

    GODzillaGSPB Guest

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    So that means I can safely use your release of the patch 1.03 files + the mod? Cool. :)
     
  9. VAAS

    VAAS Guest

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    Last edited: Jun 19, 2014
  10. GODzillaGSPB

    GODzillaGSPB Guest

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  11. vTune

    vTune Guest

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    fixed my stutter
    After downloading the little patch, I initially had really bad stutter while driving. So I decided to check what will happen when I delete the files that were downloaded and also the .xml just for good measure.

    Voila, the game runs like a charm. No more stutter, 45-55fps driving depending on the geometry around.

    Now this may not work for all of you, but maybe someone else has the same problem :)
    basically just resetting it to vanilla pre-patch. it wont re-download the patch.
     
  12. ShadowDuke

    ShadowDuke Ancient Guru

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    So?? 3 different game Versions/Dates=3 different sizes! So for you, the file should always be the same in size for every Version!?

    @vTune

    Pre-patch!? So you basicly deleted the patch and reverted to vanilla!?
     
    Last edited: Jun 19, 2014
  13. Quentin's_SweetFX

    Quentin's_SweetFX Guest

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  14. Lumicko

    Lumicko Guest

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    Yeh.... And yeah what about mouse fix?? Its annoying :(
     
  15. InsomniaENB

    InsomniaENB Guest

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    It seems that every time I have tweaked something in the .dat file the game crashes. Unpack, tweak and repack does the same thing.... Oh well. ^^
     

  16. iamgamefreak

    iamgamefreak Active Member

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    Setting everything on Ultra(except level of detail, which is on high) + High Textures , I'm getting 45 to 55 FPS @ 1600x900 resolution. Stuttering is also negligible now. Before this I had to play on high to get playable frame rates. Maybe they focused on low-mid range systems more.
     
  17. Quentin's_SweetFX

    Quentin's_SweetFX Guest

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  18. vTune

    vTune Guest

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    also notice how they become smaller :3eyes:
     
  19. PolishTechGuy

    PolishTechGuy Guest

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    I really love the patch, the improved stuttering effect is really kickin in hard! Looks amazing.
     
  20. RichterBelmont

    RichterBelmont Guest

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    How can I set in the options:
    Window mode: Borderless?
    Vsync: 1-2 or off when borderless
    Max Buffered Frames?
     
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