New Upcoming ATI/AMD GPU's Thread: Leaks, Hopes & Aftermarket GPU's

Discussion in 'Videocards - AMD Radeon' started by OnnA, Jul 9, 2016.

  1. OnnA

    OnnA Ancient Guru

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  2. OnnA

    OnnA Ancient Guru

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  3. OnnA

    OnnA Ancient Guru

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  4. PrMinisterGR

    PrMinisterGR Ancient Guru

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    They don't show the PCB on this one. I'm really thinking about either this one or the Powercolor Devil.
     

  5. warlord

    warlord Guest

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    Hm, I am more interested either on asus Strix version or gigabyte's g1. Can't wait for those.
     
  6. Loophole35

    Loophole35 Guest

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    I've had bad luck with AMD Asus cards. If I were getting one it would be the Nitro+.
     
  7. The Mac

    The Mac Guest

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    yeah, im waiting on the nitro myself....
     
  8. PrMinisterGR

    PrMinisterGR Ancient Guru

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    I saw the numbers of the Doom Vulkan patch. The 480 is within 24% of the 1070. Unless NVIDIA pulls something (and I can't see how, since it seems their cards are 100% with higher level APIs), the 1060 looks more and more like DOA to me.
     
  9. The Mac

    The Mac Guest

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    if what the sapphire guy said is true, nvidia got caught with their pants down on the 480. They didnt expect that level of performance.

    A bit self-serving really, as sapphire is an AMD exclusive partner.

    I was at my local microcenter this weekend picking up a refurb corsair AX power supply (my ax 750 was acting up) and they had a couple AIB 1070s in the lockup case.

    I asked if they had any 480s and the guy said no, they sell them out the same day they come in.

    He really did try to get me to buy that 1070. lol.
     
    Last edited: Jul 12, 2016
  10. OnnA

    OnnA Ancient Guru

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    Guys -> STOP talkin about other Vendors ! Please.... Here about ATI/AMD TEK.
     

  11. OnnA

    OnnA Ancient Guru

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  12. OnnA

    OnnA Ancient Guru

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  13. PrMinisterGR

    PrMinisterGR Ancient Guru

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    Hey! :p

    I don't believe the "bigger Polaris" theory. The next thing we get is Vega, and it will be big and small Vega.
     
  14. OnnA

    OnnA Ancient Guru

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    We shall see :kermit:

    But if im correct once again ! You give me STEAM Game for Free.
    OK? No matter, it can be 2€ game also.
     
  15. Loophole35

    Loophole35 Guest

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    And if you are wrong?

    Your not going to particularly like what I'm about to say but read it with an open mind.

    This really just goes to show how bad AMD's drivers are in general. Once the driver is minimized by an API like DX12 or Vulcan the cards start performing where they theoretical should in conjunction to there Tflop performance.
     
    Last edited: Jul 12, 2016

  16. The Mac

    The Mac Guest

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    or it goes to show you how good AMDs hardware is.

    depends on how you look at it.

    Its not as simple as you make it out to be.

    IPC, pipeline length, CPU core usage, etc all make a difference.

    Nvidia's longer pipeline for example is more efficient in cpu thread bound situations which is why they have better performance under dx9-11.

    AMDs shorter pipline is more efficient with multiple threads, giving them the advantage in DX12/mantle/vulcan

    This is just one example there are others.
     
    Last edited: Jul 12, 2016
  17. Loophole35

    Loophole35 Guest

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    I never said AMD's hardware was bad. My critiques of AMD have always been at the driver team and the PR department. On the hardware side of things it's astounding what AMD is producing with a fraction of the R&D budget of the competitors.
     
  18. The Mac

    The Mac Guest

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    i disagree, it mostly comes down to architectural differences.

    one is better at single threaded performance, the other at multi-threaded performance.

    You cant write drivers to overcome architectural limitations.
     
  19. Loophole35

    Loophole35 Guest

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    But the DX11 performance difference contradicts what you say. DX11 is multi-threaded. Unless you are talking about something completely different like A-Sync in which case it does not seem to make that big of a difference in games as of yet.
     
  20. The Mac

    The Mac Guest

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    absolutely not.

    DX11 in no way shape or form is multithreaded in any way that matters.

    no matter how many worker threads you have there, all the informations must be gathered into a SINGLE BATCH SUBMISSION THREAD TO THE GPU

    dx12/mantle/vulcan uses asynchronous multi-thread submission. This where AMDs shorter pipeline has the advantage.
     
    Last edited: Jul 12, 2016

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