A tribute to the best looking game ever - Crysis

Discussion in 'Games, Gaming & Game-demos' started by TDurden, May 18, 2017.

  1. PowerK

    PowerK Master Guru

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    Was there any reason for running the good'ol Crysis in 64-bit mode?
    If my memory serves correctly, Crysis showed no improvements with 64-bit executable nor DX10 rendering path.
     
  2. Darren Hodgson

    Darren Hodgson Ancient Guru

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    It's my own opinion as I have never played any of the Gothic games. Isn't Gothic like The Elder Scrolls anyway; it uses the same engine, right and is an open-world RPG? The Witcher 3, for me, is like Oblivion/Skyrim but improved significantly in every way, especially in terms of writing, cinematic direction and quests. Much as I loved Oblivion and Skyrim; neither comes close to the quality of The Witcher 3 and I certainly agree that The Elder Scrolls games lack memorable characters... even now I struggle to remember any other than King Septim (?) but only because he was voiced by Patrick Stewart.
     
  3. anticupidon

    anticupidon Ancient Guru

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    Got the GOG version a few day ago, just for the inciting price and for the nostalgia.And now this thread..
    Well, i reckon my FPS skills are lousy nowadays, will serve well for some training.And yes, still looks amazing, Crytek really did something way back, small (big)details in FPS engine/graphics details with huge impact on the modern games looks and graphics.
     
  4. JonasBeckman

    JonasBeckman Ancient Guru

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    I don't think the game ever came close to requiring 3.5 - 4+ GB of RAM even with config tweaks though it was a neat option to have 64-bit support so early although yeah I don't think it added anything.

    For DirectX 10 there were no immediate visual differences far as I'm aware although the game supported some D3D10 features such as geometry shaders but far as I remember this was nearly all turned off by default and probably pretty experimental. (For example the shadow system had a couple of "gs" cvars.)


    The lighting, shadows, water effects and post-processing such as ambient occlusion (SSAO) weren't any different although a couple of settings were locked unless you ran the game under DX10 but this could be lifted by just setting the cvar in the dev console.

    Multiplayer also supported destruction of props when run under DX10 but this was also down to a cvar that could be toggled manually.



    EDIT: Mods also managed to improve a couple of limitations such as allowing for both anisotropic filtering and parallax effects on terrain instead of parallax disabling AF.
    (Which I think worked for both D3D9 and D3D10)

    Since the game shipped with it's shader code available in a easy to edit format (Instead of being only pre-compiled.) other additions were also made over time from different post-processing effects such as lens flares to improvements to the water shader.
     
    Last edited: May 21, 2017

  5. Redemption80

    Redemption80 Guest

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    I've restarted it for what feels like at least the tenth time, I do quite enjoy the first few hours but the second half i have only done the once.

    Visually, yes the amount of vegetation is impressive but the lighting looks so flat while your moving through it and the character models are pretty bad.

    It's the same with the physics, you start off thinking it's great when you shoot a palm tree, but then the huts fall apart in large pieces. I also remember hiding from a tank in a building and not a scratch on the building.
     
  6. S.T.A.R.A.C.

    S.T.A.R.A.C. Master Guru

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    Uh so wrong :)

    Gothic 1,2,3 use in house engine. They are similar to TES, but still different.
    Only similarity between TES and TW3 is big map or maps. Of course if you put aside RPG elements which are similar by default.

    Skyrim lacks memorable characters, not Oblivion.
     
  7. H83

    H83 Ancient Guru

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    Crytek tried hard to sell their game engine but their efforts seem to be wasted for the most part. Very few games actually use any variant of Cry Engine and the ones that use it are very poor and don´t sell very well... On the bright side, Star Citizen uses an heavily modified version of Cry Engine, if the game succeeds maybe Crytek will make some much needed money...
    But i think Crytek is going down sooner or later after so many failures and mistakes. Ironically the downhill started after they jumped to consoles because they said they couldn´t survive just with PC sales...
     
  8. KissSh0t

    KissSh0t Ancient Guru

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    The new Prey game uses Cryengine and that's a pretty darn good game.
     
  9. S.T.A.R.A.C.

    S.T.A.R.A.C. Master Guru

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    Absolute majority of people don't care about graphics. They know nothing about textures, HDR, SSAO, etc.
    Btw, Cevat is the biggest noob in video game industry, mainly because of that "best graphics" approach.
     
  10. Knowing nothing about computer graphics is different thing from not caring about nice graphics. Unfortunately, likable graphics (in whatever art direction) makes 50% of the game success. Everybody who says that graphics is not important, that gameplay is all that matters is hypocrite. Yerli brothers were pushing it far, yes, but they were mainly right. Who would play their Far Cry without the technological marvels it had?

    btw. Crytek went through clinical death. Most of their best engine coders left at that point. Actually quite a lot of coders left after Crysis 2. For me it was the end of Crytek (and probably was). I personally don't believe we will see anything serious from Crytek except of CryEngine maintenance. The engine is also lacking behind. Getting old-fashioned very fast and not just in rendering, but more importantly in tools and workflow.
     

  11. Damien_Azreal

    Damien_Azreal Ancient Guru

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    I purchased them retail when released, and was able to add Crysis to Origin by contacting EA Support.
    Though, they completely ignored me about Crysis Warhead.

    I don't feel like rebuying the games, but giving how poorly the digital versions are handled through Origin... it's almost pointless to even have them on there.

    Hell, even Crysis 2 is handled oddly. Last time I installed it through Origin, it didn't apply the High Res Texture pack or the DX11 update.
    I had to download and install those manually as well.


    But as for Crysis, yeah, the x64 exe doesn't show any real benefit. In fact, while playing, the x32 exe shows better performance.
    And, I've always hated how the game handled DX9/DX10. With a few features being locked off behind a false DX10 wall.
    As people proved shortly after it's release, all the "DX10 effects" work perfectly fine in DX9.
    Similar to BioShock's DX10 water effects, there's nothing about them that requires DX10. Just MS offered up additional funding for studios to include DX10 exclusive effects.

    Problem was... DX10 didn't do anything DX9 couldn't.
    I'm glad they dropped it with Warhead. Runs better, looks better... and can do it all in DX9 with zero ini edits or tweaks.
     
  12. H83

    H83 Ancient Guru

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    People care a lot about graphics but not at the expense of their wallet or their time, meaning they don´t want to spend a lot of money on hardware so they can run a game at max settings, something that hurt Crysis sales a lot, and they don´t want to waste time changing graphics settings and trying to understand them... That´s why consoles sell so well and most people prefer them.

    Also, art direction is as important as the graphics. You can have a game with amazing graphics but if the art direction is weak then the graphics are also going to appear weak.
     
  13. Vibe

    Vibe Master Guru

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    The rise and fall of Crytek. If their next upcoming game doesn't sell, I think it'll be the nail in the coffin. For Crysis, they really screwed up the story line. I mean in C1 you had these aliens with flying machines that could freeze their environment which in turn kills everything while producing tornadoes n such and they stupidly adapt to the very environment that humans thrive in while abandoning their anti gravity machines....stupid.

    If you can change the weather to the extreme environment that your enemies cannot deal with, you use that to defeat them which means you save from physically fighting them instead. Yeah let me step out of my flying octopus here, don on my exo skeleton suit that apparently doesn't resist bullets too well and jump attack on these guys over there that have some pretty heavy fire power cause...why not?
    Where did the aliens put those hundreds of flying octopus's that we saw in the distance at the end of Crysis 1? Did they bury them? Give them away in a raffle?

    Unfortunately Farcry 1 was Crytek's greatest achievement and in retrospect, the gameplay wasn't all that. Then they took a great idea that was Robinson Journey and made it trash by turning it into a walking sim with a bunch of climbing stuff that was a chore to do not to mention made for horrid gameplay.

    Crytek gets exactly what they deserve imo.

    To be fair, Crysis had low and medium settings, no one put a gun to their head saying they had to play at Ultra mega maxed out mode. It's like PC gamer's refused any setting below pics displayed online.
     
    Last edited: May 21, 2017
  14. the9quad

    the9quad Guest

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    So you are going on record saying that following a red glowing trail and TW3s combat are good examples of excellent gameplay? Sorry man the actual game play parts of TW3 are terribly bad.

    Which is funny when you have people like the posts above this one talking about Farcrys gameplay being bad. It was at least decent combat. TW3 didn't even get that right, but 10/10 goty because of graphics and writing I guess...
     
    Last edited: May 21, 2017
  15. Memorian

    Memorian Ancient Guru

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    Crysis 1(2 and 3 were crappy console ports) was a great game with outstanding visuals. Too bad that it was the last true PC exclusive FPS game..

    If Crysis was released today, it would have Kingslaive: Final Fantasy XV visuals.

    Nowdays consoles push the visuals and we have to wait for PS5(2020-21) in order to enjoy next-gen visuals(I believe NaughtyDog will be able to achieve Kingslaive's visuals on PS5).

    https://www.youtube.com/watch?v=TIgQQz5SNxs
     

  16. Damien_Azreal

    Damien_Azreal Ancient Guru

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    Crytek made changes to the Ceph's design because of feedback from gamers. People didn't like the aliens in the first Crysis, there were tons of complaints and negative feedback on their design, fighting them... all of it.

    And personally, I was glad. Fighting the Ceph in Crysis was easily the worst part of the game. While the snow/cold look to the final levels looked cool... it was used poorly.
    Adding a cheap gameplay gimmick to funnel you down a narrow, set path. Forcing you to forget everything you learned from the first half of the game. Exploring, taking your time... playing (kind of) how you wanted.
    Dropped in favor of forcing you into a narrow path, escort mission that requires you to stop every few feet and warm yourself.

    The Ceph becoming a major enemy in the final levels of Crysis didn't evolve the gameplay or move it forward. It stalled it, almost grinding to a halt or even pulling it backwards.


    Crytek's recent problems came from them over-expanding. They grew the studio far too quickly. There was no need for 10+ different studios around the world.
    But, after the success of the Crysis series they made some poor business decisions.
    Personally, I hope for the best for them. They are a talented studio that have made some great games in the past.
    I didn't play Ryse on PC because you can't remap controls... and playing with WSAD is uncomfortable for me.

    I hope one day they get the chance to make another shooter.
    But, them changing the Ceph design in Crysis 2 and 3 was them doing the one thing people claim developers don't do. Listen to the players.
     
  17. H83

    H83 Ancient Guru

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    This was another big problem with Crysis, when it was released we could play every other game at max settings without any problem. In my case i had an overclocked E6400 with a 8800GT (my favourive GPU so far!) and i could run games like Bioshock and Call of Duty 4 maxed out without any problem at 1080p. Crysis i had to play it at medium settings... Many people couldn´t accept this fact and didn´t buy/like the game because of this issue. Ironic that Crysis in medium settings looked much better than all the other games at max settings...

    The gameplay of Crysis, i really like it even after the aliens appear the same way i like Far Cry even after the monsters appear although those guys are hard as hell!

    As for the story, yea it´s stupid and senseless but i don´t care because, it´s only there to provide context nothing more. The same way i don´t care Mario keeps losing and saving the princess or that 90% of stories are about saving the world/universe from evil/darkness/whatever...
    If i really care about stories in games, i would have stopped playing them a long time ago...
     
    Last edited: May 21, 2017
  18. Damien_Azreal

    Damien_Azreal Ancient Guru

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    Yeah.
    I know several people who canceled their pre-orders after playing the demo because of the performance.
    Partially because a lot of Crytek's talk about how well it would run on various hardware seemed like BS after the demo.
    But, also a lot of people couldn't find a good balance. For some, it was either "make it look worse then FarCry, or have it unplayable."

    And, I remember a friend telling me... "Why pay for something that I can only play if it looks worse then FarCry? I own FarCry, I'll just play it again"
     
  19. Redemption80

    Redemption80 Guest

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    Yeah, it was common to see people talk about pirating it until they had the hardware to max it.

    It pretty much led to the game selling most of the copies at a reduced price, which is why it is pretty much the last big budget PC exclusive.

    There have been many PC exclusive FPS since then though, just not big budget stuff.

    The game is definitely poorly optimised as well as it still runs crappy, and even the devs admitted optimisation was not the priority.
    I remember when Crysis 2 was released and wishing the original game would be ported to the CE3 used in Crysis 2 as it would have looked better and performed better.
     
  20. Damien_Azreal

    Damien_Azreal Ancient Guru

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    Crytek stated that Crysis would be their last PC exclusive title due to the high level of piracy the game endured.
    Which, for 2007, reports showed Crysis was the most pirated game.

    It took a while, but Crysis eventually meet their sales goals and turned a profit. But, it took far longer then anyone at Crytek expected.


    And, actually, the PS3/Xbox 360 port of Crysis that released a few years back... was on CE3. And while it ran good, it lacked features of the original release, and in some cases... looked a little worse.
     

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