After hours testing... Watch Dogs (E3 Bloom effect working) # Part 2

Discussion in 'Game Tweaks and Modifications' started by TheWorse, Jun 22, 2014.

Thread Status:
Not open for further replies.
  1. Grimbarian

    Grimbarian Ancient Guru

    Messages:
    2,108
    Likes Received:
    620
    GPU:
    RTX 3070 Ti
    Thank you that's great :)
     
  2. Selvec

    Selvec Guest

    Messages:
    90
    Likes Received:
    0
    GPU:
    Nvidia EVGA GTX680 4gb
    In other news, I'm uploading my merged MaldoStutterFixv2-Vaas Normal DOF-TheWorse 0.7b and Ubipatch file.

    Not sure if it's done properly, but I'm damned if I can check. Its 1gb and 7zipped, so don't expect it will be done till I wake up in the morning.

    So goodnight peeps.
     
  3. Ferrera

    Ferrera Guest

    Messages:
    27
    Likes Received:
    0
    GPU:
    Palit GTX 770 2GB OC
    Oh, wow, those look really dark, and I love it, are you using sweet fx for that?
     
  4. BradleyW

    BradleyW Guest

    Messages:
    301
    Likes Received:
    0
    GPU:
    R9 290X CFX
    @TheWorse:

    I see you did not include the E3 Wind and E3 Particles in your new change log in the OP. Did you remove these?
     

  5. Zarzelius

    Zarzelius Guest

    Messages:
    30
    Likes Received:
    0
    GPU:
    Radeon HD 6670 1G DDR5
    Hey mate, i saw u wanted to alter the shadow resolutions.
    Here is how.
    Unpack the patch.dat and look into /engine/settings/defaultrenderconfig.xml

    There CTRL+F and past this : <Shadow>

    There you can find every settings for shadows for each quality preset.If u want 4k shadow maps, in every preset, just change that line in all of them.Ez really.After you are done, pack them again and place them on your 64 folder inside the game installation directory.

    Cheers!
     
  6. CRUBINO

    CRUBINO Guest

    Messages:
    151
    Likes Received:
    34
    GPU:
    Zotac Geforce GTX1080 FE
    Thanks, Hilbert! :)
    Just wondering if you can merge that thread with this thread, instead delete it?
     
  7. Quentin's_SweetFX

    Quentin's_SweetFX Guest

    Messages:
    396
    Likes Received:
    0
    GPU:
    SAPPHIRE R9 OC 270X 4GB
    Will this mod be released before xmas lol just kidding..... Within next few days?
     
  8. TheDuuud

    TheDuuud Guest

    Messages:
    5
    Likes Received:
    0
    GPU:
    GTX 780 AMP !
    could someone give me his GameProfile.xml 'cause I tweak mine wrong I guess. now the game is unplayable with a gtx 780 and I have major probleme with LOD, Draw distance, shaders etc.
     
  9. The__zino__O

    The__zino__O Guest

    Messages:
    59
    Likes Received:
    0
    GPU:
    gtx 660Ti 2gb
    <GamerProfile bFirstUplayBoot="1" bFirstMPBoot="1" bNeverShowUplayFlow="1" bAskAgainLaterToS="0">
    <SoundProfile MusicEnabled="1" GlobalVolume="100" MusicVolume="100" LicencedMusicVolume="100" SFXVolume="100" VoiceVolume="100" AutoplayMusicInVehicles="1" VoiceChatEnabled="1" VoiceChatPlaybackVolume="50" />
    <RenderProfile PCCustomTextureQuality="medium" PCCustomAntialiasingQuality="txaa4x" RAWCPUScore="1148.89" AlphaToCoverage="0" ResolutionX="1366" ResolutionY="768" Quality="ultra" QualityEditor="pc_editor" WindowMode="2" WindowPosX="-1" WindowPosY="-1" Force16_9="0" ForceWidescreen="0" WidescreenFOV="0" OutputScalingFactor="1" AspectRatio="0" VSync="0" MaxPrerenderedFrames="5" RefreshRate="60" MaxDriverBufferedFrames="0" ShowFPS="0" IsCalibrationSetup="1" ClustersZPassMaxLOD="1" NewBrightness="1" Contrast_v3="1" NewGammaRamp="0.85" GammaRampR="1" GammaRampG="1" GammaRampB="1" AllowAsynchShaderLoading="1">
    <CustomQuality>
    <quality ResolutionX="1920" ResolutionY="1080" EnvironmentQuality="ultra" AntiPortalQuality="pc" PostFxQuality="ultra" TextureQuality="pc" TextureResolutionQuality="high" WaterQuality="ultra" ParaboloidReflectionQuality="ultra" DepthPassQuality="pc" VegetationQuality="ultra" TerrainQuality="ultra" GeometryQuality="ultra" LodDitheringQuality="pc" ShadowQuality="high" ShadingQuality="high" RoadQuality="pc" EditorQuality="pc" ParticlesQuality="ultra" DeferredFxQuality="console" HDR="1" SuperSampling="0" HighPrecisionNormal="1" RenderSplashes="1" RenderRain="1" MotionBlurQuality="off" SSAOQuality="hbao+_high" DepthOfFieldQuality="off" AntiAliasingQuality="temporalsmaa" id="_runtime" />
    </CustomQuality>
    </RenderProfile>
    <NetworkProfile EnableNatTraversal="1" VoiceChatEnabled="1" OnlineEnginePort="9000" OnlineServicePort="9001" LanHostBroadcastPort="9004" LanClientBroadcastPort="9005" ScanFreePorts="1" ScanPortRange="1000" ScanPortStart="9000" />
    <GameProfile Sensitivity="0.9" MouseLookSensitivityX="91" MouseLookSensitivityY="91" MouseInvertX="0" MouseInvertY="0" UseMouseSmooth="1" Smoothness="1" Sprint_UseToggle="0" Stroll_UseToggle="0" Gamepad_vibration="1" UseCompassMiniMap="1" UseRoadSignHilight="1" UseSubtitles="1" UseReticle="1" UseWaypoint="1" UseHintsAndTutorial="1" UsePdaNotification="1" UseMinimap="1" UseDynamicMission="1" UseItemAndRewards="1" UseMissionUpdate="1" UseFelony="1" UseEquipmentAndTools="1" UseAmbx="0" DifficultyLevel="1" IEn="1" NeutralFireEnabled="0" FriendlyFireEnabled="0" selGamepadControlScheme="0" CameraSpeedCoefficient="1" CameraSensitivityCoefficient="1" CameraInvertX="0" CameraInvertY="0" selAimAssist="1" selDifficulty="1">
    <FireConfig QualitySetting="VeryHigh" />
    <AutoConsoleCommands />
    </GameProfile>
    <RealTreeProfile />
    <EngineProfile>
    <PhysicConfig QualitySetting="VeryHigh" />
    </EngineProfile>
    <ControlMapProfile>
    <Action_Hack Device="%$646CA0E7" Control="%$F500AE27" />
    <Action_Interact Device="%$646CA0E7" Control="%$EFDA7A5A" />
    <Tool_Profiler Device="%$646CA0E7" Control="%$62D277AF" />
    <Tool_Focus Device="%$646CA0E7" Control="%$B986C337" />
    <Tool_Smartphone Device="%$AF35B6ED" Control="%$32360761" />
    <Map_Open Device="%$646CA0E7" Control="%$E101F268" />
    <SetWaypoint Device="%$646CA0E7" Control="%$8CDC1683" />
    <Inventory_Open Device="%$646CA0E7" Control="%$73E3430C" />
    <Inventory_EquipPrimary Device="%$646CA0E7" Control="%$83DCEFB7" />
    <Inventory_EquipSecondary Device="%$646CA0E7" Control="%$1AD5BE0D" />
    <Inventory_EquipTertiary Device="%$646CA0E7" Control="%$6DD28E9B" />
    <Inventory_EquipSpecial Device="%$646CA0E7" Control="%$F3B61B38" />
    <Inventory_CycleProjectiles Device="%$646CA0E7" Control="%$84B12BAE" />
    <Nav_Up Device="%$646CA0E7" Control="%$1C630B12" />
    <Nav_Down Device="%$646CA0E7" Control="%$1B0ECF0B" />
    <Nav_Left Device="%$646CA0E7" Control="%$E8B7BE43" />
    <Nav_Right Device="%$646CA0E7" Control="%$98DD4ACC" />
    <Nav_Stroll Device="%$646CA0E7" Control="%$8781A73E" />
    <Nav_Sprint Device="%$646CA0E7" Control="%$ADDDA2DA" />
    <Nav_Climb Device="%$646CA0E7" Control="%$2972C13A" />
    <Nav_EnterCover Device="%$646CA0E7" Control="%$06B9DF6F" />
    <Nav_ExitCover Device="%$646CA0E7" Control="%$6B643B84" />
    <Combat_DrawWeapon Device="%$646CA0E7" Control="%$856A5AA8" />
    <Combat_Aim Device="%$AF35B6ED" Control="%$FF6C09FF" />
    <Combat_Shoot Device="%$AF35B6ED" Control="%$2B2D3620" />
    <Combat_Projectile Device="%$646CA0E7" Control="%$01D41B76" />
    <Combat_Takedown Device="%$646CA0E7" Control="%$76D32BE0" />
    <Combat_Reload Device="%$646CA0E7" Control="%$6C09FF9D" />
    <Vehicle_Accelerate Device="%$646CA0E7" Control="%$1C630B12" />
    <Vehicle_Brake Device="%$646CA0E7" Control="%$1B0ECF0B" />
    <Vehicle_SteerLeft Device="%$646CA0E7" Control="%$E8B7BE43" />
    <Vehicle_SteerRight Device="%$646CA0E7" Control="%$98DD4ACC" />
    <Vehicle_ChangeCam Device="%$646CA0E7" Control="%$06B9DF6F" />
    <Vehicle_RadioOnOff Device="%$646CA0E7" Control="%$71BEEFF9" />
    <Vehicle_RadioSkip Device="%$646CA0E7" Control="%$7808A3D2" />
    <Vehicle_Handbrake Device="%$646CA0E7" Control="%$2972C13A" />
    <Vehicle_LookBack Device="%$646CA0E7" Control="%$ADDDA2DA" />
    <Vehicle_Horn Device="%$646CA0E7" Control="%$8781A73E" />
    <Vehicle_HideInCar Device="%$646CA0E7" Control="%$76D32BE0" />
    </ControlMapProfile>
    <AlternateControlMapProfile>
    <Action_Hack Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Action_Interact Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Tool_Profiler Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Tool_Focus Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Tool_Smartphone Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Map_Open Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <SetWaypoint Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Inventory_Open Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Inventory_EquipPrimary Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Inventory_EquipSecondary Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Inventory_EquipTertiary Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Inventory_EquipSpecial Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Inventory_CycleProjectiles Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Nav_Up Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Nav_Down Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Nav_Left Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Nav_Right Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Nav_Stroll Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Nav_Sprint Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Nav_Climb Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Nav_EnterCover Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Nav_ExitCover Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Combat_DrawWeapon Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Combat_Aim Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Combat_Shoot Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Combat_Projectile Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Combat_Takedown Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Combat_Reload Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Vehicle_Accelerate Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Vehicle_Brake Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Vehicle_SteerLeft Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Vehicle_SteerRight Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Vehicle_ChangeCam Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Vehicle_RadioOnOff Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Vehicle_RadioSkip Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Vehicle_Handbrake Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Vehicle_LookBack Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Vehicle_Horn Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    <Vehicle_HideInCar Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
    </AlternateControlMapProfile>
    </GamerProfile>


    here's mine ;)
     
  10. TheWorse

    TheWorse Guest

    Messages:
    551
    Likes Received:
    0
    GPU:
    Nvidia GTX680@1300/6900
    The mod will be released after I send the files to MalDo and he finish the tool with them.

    Can someone please send me a link of the 2.0 MalDo patch for the stuttering?
     

  11. Warpy

    Warpy Guest

    Messages:
    519
    Likes Received:
    7
    GPU:
    RTX 4090
  12. rauwman

    rauwman Guest

    Messages:
    1
    Likes Received:
    0
    GPU:
    8092
    firedrive dot com/file/E165F652D0D6510F
     
  13. The__zino__O

    The__zino__O Guest

    Messages:
    59
    Likes Received:
    0
    GPU:
    gtx 660Ti 2gb
    waiting...
     
  14. CRUBINO

    CRUBINO Guest

    Messages:
    151
    Likes Received:
    34
    GPU:
    Zotac Geforce GTX1080 FE
    Just delete it. Then run the game again. Let the game create new one. Inside the game set preset to "custom"

    Exit the game, the reconfig your XML with this great tool:
    http://www.watchdogsforum.net/viewtopic.php?f=13&t=3474

    Adjust the settings to fit with your rig! :)
     
  15. irat

    irat Guest

    Messages:
    40
    Likes Received:
    0
    GPU:
    760GTX
    MalDo 2.0 have a issue with maps and antialising, but the stuttering is almost gone, patch is almost 1.11gb
     

  16. Hilbert Hagedoorn

    Hilbert Hagedoorn Don Vito Corleone Staff Member

    Messages:
    48,528
    Likes Received:
    18,829
    GPU:
    AMD | NVIDIA
    Nope, first post would be on page 3 then.
     
  17. Sunset

    Sunset Maha Guru

    Messages:
    1,136
    Likes Received:
    172
    GPU:
    ZOTAC 3070 TE OC
    guys I did some testing to see if the quality of the patch there was a graphic downgrade. here is the screen
    without patch

    [​IMG]

    and with no stuttering patch

    [​IMG]
     
  18. Ferrera

    Ferrera Guest

    Messages:
    27
    Likes Received:
    0
    GPU:
    Palit GTX 770 2GB OC
    I hope 0.8 brings real stuttering fixes. I've tried the stuttering fix 2.0 and a few more things, no such luck.
     
  19. Sunset

    Sunset Maha Guru

    Messages:
    1,136
    Likes Received:
    172
    GPU:
    ZOTAC 3070 TE OC
    I think that the graphics are more or less the same what do you think? however, when the mod will be released theworse 0.8, I will upload the package ...
     
  20. irat

    irat Guest

    Messages:
    40
    Likes Received:
    0
    GPU:
    760GTX
    0.8 might be a major update counting fingers now :D
     
Thread Status:
Not open for further replies.

Share This Page