Fine Utilise Power of RadeonPRO Software & SweetFX

Discussion in 'Videocards - AMD Radeon' started by OnnA, Apr 17, 2015.

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  1. OnnA

    OnnA Ancient Guru

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    Unreal Engine 4 – Infiltrator Tech Demo Now Available for Free !!!!
     
  2. OnnA

    OnnA Ancient Guru

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    New WHQL for FLEM Mod driver avaible !
    Last line in the 1st post
     
  3. OnnA

    OnnA Ancient Guru

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  4. PrMinisterGR

    PrMinisterGR Ancient Guru

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    I haven't managed to make FLEM unlock the 1301 driver for me yet.
     

  5. OnnA

    OnnA Ancient Guru

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    I didn't try, personally i'm waiting for New CAT 15.9 or 16.0 WHQL will be delivered sooon
     
  6. OnnA

    OnnA Ancient Guru

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    Standalone DX12 ver. of the Infiltrator Tech Demo is OUT !
     
  7. OnnA

    OnnA Ancient Guru

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    Read in UE4 Tech section, new content.
     
  8. The Mac

    The Mac Guest

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    you are going to be waiting a looooonnngggg time for 16.0

    lol
     
  9. PrMinisterGR

    PrMinisterGR Ancient Guru

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    I believe he meant 15.10, but these are quite far away too :p
     
  10. OnnA

    OnnA Ancient Guru

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    Week or two ;-)
    There is 15.9 for Linux now.
     

  11. OnnA

    OnnA Ancient Guru

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    New drivers WHQL from HP for Moding using FLEM ;-)

    Amd Catalyst Version 15.x (15.201.1301) WHQL
     
  12. OnnA

    OnnA Ancient Guru

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    AMD Catalyst™ 15.9 Beta Driver

    AMD Catalyst™ 15.9 Beta for Windows®

    This article provides information on the latest posting of the AMD Catalyst™ Software Suite, AMD Catalyst™ 15.9 Beta Driver.

    This particular software suite updates the AMD Catalyst™ Display Driver and the AMD Catalyst™ Control Center. This unified driver has been updated, and is designed to provide enhanced performance and reliability.

    Package Contents

    The AMD Catalyst™ Software Suite, AMD Catalyst™ 15.9 Beta Driver contains the following:


    AMD Catalyst™ Display Driver version 15.201.1151


    -The DirectX® Diagnostic tool does not report DirectX® 12 available on supported products
    -Star Wars: Battlefront Beta ***8208; Performance and quality optimizations Fable Legends : Includes the latest DirectX 12 optimizations for the Fable Legends: Benchmark.

    Now here is a nice surprise. AMD has released a new beta driver for its graphics cards that offers performance and quality optimization for both Star Wars: Battlefront’s Beta and Fable Legends’ DX12 Benchmark.

    This obviously means that the Fable Legends: Benchmark will be released to the public really soon :D
     
    Last edited: Sep 29, 2015
  13. OnnA

    OnnA Ancient Guru

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    New Giveaway !
     
  14. OnnA

    OnnA Ancient Guru

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    Bionic Dues for Free !
     
  15. OnnA

    OnnA Ancient Guru

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    Star Wars Battlefront PC Beta Frame-Rate Test Showcases Impressive Performance; 1080p Max Settings Gets an Average 80fps on a 4790/R9 290X

    DICE gave the guys of Digital Foundry limited access to the Battlefront PC beta when they visited the company’s headquarters in Stockholm. Some FCAT footage was captured by DF, of the Battlefront beta running at 1080p on max settings using a Core i7 4790, and an AMD Radeon R9 290X graphics card. Digital Foundry was quite impressed by the performance of Star Wars Battlefront, and promise more detailed testing soon. You can watch their video footage along with some impressive performance results in the video embedded below.

    Digital Foundry’s analysis, even though it’ still considered as a work in progress it reveals some quite impressive results, with the i7 4790 coupled with the R9 290X, averaging at a more than adequate 80fps at 1080p.


    i7 4790 Default + R290X Radeon 80FPS Average in SW BF3 !!

    -> https://www.youtube.com/watch?v=5R3PEbg5D6g&list=PLWsQtN4VBZj6IRG7x1HwI83c7E4_kutzS&index=1
     

  16. dieandromeda

    dieandromeda Guest

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    thanks for the info
     
  17. OnnA

    OnnA Ancient Guru

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    Yesterday, EIDOS Montreal and Square Enix revealed some new information about Deus Ex: Mankind Divided. According to Jean-Francois Dugas, there are truths in all the endings of Human Revolution, however EIDOS Montreal decided to choose one cannon in which Jensen decides to sink the facility at the end of the last game.

    “In terms of what happened and what are rumours… that’s still up in the air. So no matter what ending you choose (in Human Revolution) there is something true about it but there is also something that might not be true or that might be transformed in one way or another by the media.”

    While showcasing the P.E.P.S. gun, Jonathan Jacques-Belletête talked a bit about the game’s augmentations.

    “The augmentations like JF mentioned earlier. There is a lot more of them on the offensive side of things to kind create this back and forth, this really smooth back and forth in combat, this leveraging of the combat pillar between weapons and augmentations, and all that.”

    Jean-Francois Dugas added:

    “[In Mankind Divided] You are still going to have an energy system that will kind of limit the use of augmentations, but this time around you’re going to have way more possibilities at once. The way we’re balancing it now it’s not just… you’re not going to run for chocolate bars anymore and try to just be able to use your augmentations. So our goal is to not make them too powerful but at the same time they need to be powerful enough so that you can have a blast with them. So you will be able to use more than one power at once and have some fun with it.”

    Regarding the Illuminati, Jean-Francois Dugas dropped the following hint:

    “There are still people out there that take they can stir you in one direction or another, and it seems like they are in top shape because they are not ready to rest.”

    Obviously Jean-Francois did not want to spoil things, but we can definitely expect some Illuminati references in Mankind Divided.

    Jean-Francois also confirmed that this time, players will be able to literally run away from bosses.

    Regarding the choices in Mankind Divided that players will have to make, Jean-Francois claimed that it will be more influential to the whole game and not like the ones in Human Revolution.

    “With Human Revolution, the way we did that [choices influencing story] and with the endings and the choices is that… the simple ugly truth is that we ran out of time to do exactly what we wanted. The other ugly truth is that back in the days we were like so much like… it was a lot of stress, a lot of work. And we were like “let’s make sure we make a great game” and we were not necessarily thinking about the future really. We were just like “Let’s see what happens with this one and we’ll think about the future afterwards”. That’s why things were the way they were. For this game definitely it’s not going to be a four-button magical trick that gives you ending one, two, three, four. What you do in the game is going to have actually a real impact on what possibilities you have in the end and things like that.”

    Jean-Francois concluded that Mankind Divided – and its endings as well as the choices that will offer – will be a definitely different game than Human Revolution.

    Deus Ex: Mankind Divided is currently planned for a February 23rd release!

    twitch.tv/deusex - Live Soon !
     
    Last edited: Oct 7, 2015
  18. OnnA

    OnnA Ancient Guru

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    DICE gave Digital Foundry limited access to the Battlefront PC beta during their visit at the company’s headquarters in Stockholm Sweden, and the team of DF were quite impressed with both the performance of Star Wars Battlefront, as well as with the impressive technologies behind it, courtesy of the Frostbite engine. Digital Foundry has released a new video showcasing the five standout features worth noting, which can be viewed below.

    Archie Paras

    DICE gave Digital Foundry limited access to the Battlefront PC beta during their visit at the company’s headquarters in Stockholm Sweden, and the team of DF were quite impressed with both the performance of Star Wars Battlefront, as well as with the impressive technologies behind it, courtesy of the Frostbite engine. Digital Foundry has released a new video showcasing the five standout features worth noting, which can be viewed below.

    Star Wars Battlefront features massively improved lighting while delivering some great performance

    Digital Foundry’s analysis, even though it’s still considered a work in progress, reveals some impressive performance results, with the i7 4790 coupled with the R9 290X, averaging at a more than adequate 80fps at 1080p.

    Even though Digital Foundry notes that Star Wars Battlefront does not match some of the scale or offer some of the features of DICE’s previous titles, the visual improvements the team brings to the table, make up for it. Optimizing the game to run and look as good as it does on the consoles’ weaker hardware, resulted in containing the scale of the game somewhat, but this will offer a more stable performance and hopefully a far smoother launch than previous titles. Star Wars Battlefront certainly looks gorgeous, and if DICE manages to have a relatively balanced game that runs smooth on most average PC hardware as well as on consoles, it will certainly do the source material justice.

    Star Wars Battlefront will be available on PlayStation 4, Xbox One, and PC on November 19, 2015. We will bring you any new information on Star Wars Battlefront as soon as it becomes available

    Star Wars Battlefront Tech: Five Things You Need to Know
     
    Last edited: Oct 7, 2015
  19. Tomatone

    Tomatone Master Guru

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    Are you sure about this tweaks because last driver which have DisableBlockWrite and DisableDMACopy I think are 14.4 :3eyes:
     
  20. OnnA

    OnnA Ancient Guru

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    I'm runing now CAT 15.9.1 Beta tweaked with FLEM and:
    DisableBlockWrite and DisableDMACopy are Set=1
    Everything working Great :)

    Do you think its a Placebo Tweak?
     
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