Before I pay to upgrade my 3DMark Basic version to the Advanced Edition, has anybody been able to run TimeSpy with the Basis Edition?
Before I pay to upgrade my 3DMark Basic version to the Advanced Edition, has anybody been able to run TimeSpy with the Basic Edition?
DX12 wasn't a thing even when Kepler was released yet it supports some of its features. I think you don't know what you're talking about, the architecture makes certain features possible or not; you can't just slap some features on it. On paper? When's the last time you saw conservative rasterization or raster-ordered views being used? Oh, you didn't? Then how do you know they don't work?
Thanks Tj, However mine says not available with current license 1.0 - although I downloaded the latest update which includes TimeSpy. Perhaps I should try downloading again. EDIT:- I think I do not actually have TimeSpy available as the update I did was too quick for 3.9GB. Maybe I will just use the special $10 upgrade to new Advanced edition which includes TimeSpy
So i am able to run the Time Spy, but how to do custom benching with Time Spy? I already pay for the advanced version of 3DMARK a few months ago, and when i go to upgrade i have to pay for the advanced version once more? $20? even with the promo code?
Conservative raster is used in new vxao and those new shadows htsl? Its only basic in adv version. You need to buy dlc for unlocked timespy custom mode.. think its ~5€.
If they are worth anything, they are used in this test, right? It would be useless for Futuremark to build a comprehensive dx12 test and then just randomly leave stuff out of it. So, logic dictates they are there, but they aren't making Maxwell GPUs win any prizes. Look at Pascal, it's doing much better and acing the test. Async can give a significant boost already, but Nvidia wasn't interested in it when designing Maxwell (because it wasn't today's tech back then, to repeat myself), instead they opted to include stuff that doesn't seem to matter as much. That's why I say it's dx12 on paper but it's in reality a perfect dx11 GPU. But yeah, I'm not a processor engineer, so you are free to tell me I don't know what I'm talking about. I can only derive assumptions based on statistics.
Went 1.2G on my 290x http://www.3dmark.com/3dm/13243241? forgot to put the 16.7.2 driver, usin the 16.6.2 but i doubt there's any diff
Here is my timespy score, quite happy with it considering I am running dual 2670's 3dmark.com/3dm/13244122 Score: 5897 Gpu Score: 5778 Cpu score: 6677
Conservative raster-based effects are hardly available right now, it would help with ray traced shadows, global illumination and the likes (theoretically anything raytracing); all of these are heavy performance sinkers. VXAO while a nice feature, it's just that: an AO technique. AO is not exactly expensive in the first place. And async compute's performance boost is not that big because it's highly situational. Hitman saw a 10% performance increase in the best cases for example. Unfortunately async compute at this time does seem big because DX12 has been a bit of a disappointment so far. There's barely any improvement from DX11 in titles that support both. I'd have imagined that by now we'd actually have every DX12 feature put to work but it doesn't seem to be the case.
Yes you are right, but when i go to Futuremark i can't seem to find where to buy just the upgrade key for Time Spy.
You can currently get the full unlocked version together with the advanced version for 10 euro's off the steam store - good deal IMHO :banana: http://store.steampowered.com/sub/114165/
I got a 2382 total score while having 5769 on cpu score. Gpu score was 2159. Yea Tahiti is old for sure now.