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Search: Posts Made By: AcceleratorX
Forum: Videocards - NVIDIA Drivers Section 05-30-2013, 19:05
Replies: 532
Views: 65,445
Posted By AcceleratorX
Driver works fine on 550 Ti. 560 Ti has the...

Driver works fine on 550 Ti. 560 Ti has the Future Soldier bug, otherwise the driver is fine. One is Palit, the other is Zotac.
Forum: Videocards - NVIDIA Drivers Section 05-29-2013, 23:07
Replies: 532
Views: 65,445
Posted By AcceleratorX
I have this problem with Future Soldier and the...

I have this problem with Future Soldier and the 1.8 patch, tried with 320.14 and 320.18. I use a GTX 560 Ti.

Actually, in my case the game freezes and then crashes after ~30 minutes of gameplay...
Forum: Games, Gaming & Game-demos 05-25-2013, 08:41
Replies: 225
Views: 10,793
Posted By AcceleratorX
Great game, am enjoying it! :) I had...

Great game, am enjoying it! :)

I had stuttering in the first level only. The rest of the game is working smoothly, though I do feel framerate is a bit jumpy at times.
Forum: Videocards - AMD - ATI Drivers Section 05-23-2013, 07:42
Replies: 57
Views: 5,916
Posted By AcceleratorX
The few games I recall that had decent physics...

The few games I recall that had decent physics (with PhysX API) without requiring an NVIDIA graphics card are Clive Barker's Jericho, Overlord 2, Borderlands (1 and 2) and Metro 2033. That's not a...
Forum: Games, Gaming & Game-demos 05-18-2013, 12:52
Replies: 178
Views: 14,121
Posted By AcceleratorX
They overdid the Beast global illumination. The...

They overdid the Beast global illumination. The graphics are good, the game is okay. The first levels suck. The end is fine, but like the previous poster said, the story pretty much goes nowhere.
Forum: Videocards - NVIDIA Drivers Section 05-18-2013, 12:51
Replies: 229
Views: 28,585
Posted By AcceleratorX
Good drivers. No issues; helped some stuttering...

Good drivers. No issues; helped some stuttering issues in Skyrim and The First Templar.
Forum: Games, Gaming & Game-demos 03-16-2013, 00:14
Replies: 46
Views: 2,445
Posted By AcceleratorX
What he means to say is that the address space...

What he means to say is that the address space will still be 2GB per application on Windows as long as they keep compiling for 32-bit. Thus, PC will be performance constrained as long as 32-bit...
Forum: Games, Gaming & Game-demos 03-16-2013, 00:10
Replies: 40
Views: 2,149
Posted By AcceleratorX
SR3 IMO wasn't as good as SR2, they dropped the...

SR3 IMO wasn't as good as SR2, they dropped the balance between being fun and ridiculous. I hope they get back to where it was in SR4. :)
Forum: Games, Gaming & Game-demos 03-14-2013, 01:07
Replies: 47
Views: 1,224
Posted By AcceleratorX
Physical copies, still, though they are getting...

Physical copies, still, though they are getting scanty in terms of content these days. I prefer to have the DVD lying around.

Back in the day, the boxes were so much bigger and had big manuals and...
Forum: Videocards - NVIDIA Drivers Section 03-10-2013, 20:19
Replies: 29
Views: 2,684
Posted By AcceleratorX
I can tell you one thing: knyz's patches for HL2...

I can tell you one thing: knyz's patches for HL2 were very, very real. I used them back in the day (thank you for the partial precision patch :)). I am sure that required some programming effort, so...
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