Guru3D.com Forums

Go Back   Guru3D.com Forums > Search Forums


Showing results 1 to 10 of 100
Search took 0.01 seconds.
Search: Posts Made By: CeeJay.dk
Forum: Games, Gaming & Game-demos 10-18-2014, 01:24
Replies: 1,900
Views: 590,000
Posted By CeeJay.dk
Some people have already noticed, but not all...

Some people have already noticed, but not all know that I sometimes write about the SweetFX/ReShade progress as well as other coding related stuff on my Twitter account : https://twitter.com/CeeJayDK
Forum: Games, Gaming & Game-demos 10-17-2014, 21:50
Replies: 1,900
Views: 590,000
Posted By CeeJay.dk
I'm working on SweetFX 1.6 right now .. hopefully...

I'm working on SweetFX 1.6 right now .. hopefully it will be ready soon, as it would be a good base for SweetFX 2.0 to build on
Forum: Games, Gaming & Game-demos 10-16-2014, 22:51
Replies: 1,900
Views: 590,000
Posted By CeeJay.dk
Here is a ascii-art reference layout of Virtual...

Here is a ascii-art reference layout of Virtual Keycodes (http://www.reddit.com/r/ASCII/comments/2jg5hd/a_win32_virtual_keycode_reference/).

Reshade uses these for its keybindings and so does...
Forum: Games, Gaming & Game-demos 10-16-2014, 21:57
Replies: 1,900
Views: 590,000
Posted By CeeJay.dk
ReShade (the new hook that Crosire have been...

ReShade (the new hook that Crosire have been working hard on - and I've been helping with) is now from today in closed beta.

Beta means that all the features that were planned for the initial...
Forum: Games, Gaming & Game-demos 10-13-2014, 13:06
Replies: 1,900
Views: 590,000
Posted By CeeJay.dk
To do this a frame counter is needed. ...

To do this a frame counter is needed.
InjectSMAA does not provide one, but it's on the wish list for Crosires ReShade.

Development on that is progressing nicely.

Once you have a frame counter...
Forum: Games, Gaming & Game-demos 10-11-2014, 10:46
Replies: 1,900
Views: 590,000
Posted By CeeJay.dk
Well I guess you could do that, but there is...

Well I guess you could do that, but there is still the problem of moving the samples slightly for each frame.

For S2x MSAA can do this, but how would you do this for temporal?
Forum: Games, Gaming & Game-demos 10-07-2014, 13:55
Replies: 1,900
Views: 590,000
Posted By CeeJay.dk
Not yet, but the development versions of Reshade...

Not yet, but the development versions of Reshade can currently run with a number of OpenGL games - there are still issues to work out but work on it seems to be progressing nicely.



I think...
Forum: Games, Gaming & Game-demos 09-25-2014, 12:27
Replies: 1,900
Views: 590,000
Posted By CeeJay.dk
Maybe - it won't be called eFX but something else...

Maybe - it won't be called eFX but something else .. but it feels like Crosire is making good progress.
I'm optimistic.
Forum: Games, Gaming & Game-demos 09-24-2014, 12:55
Replies: 1,900
Views: 590,000
Posted By CeeJay.dk
I too noticed this. This thread...

I too noticed this.

This thread (http://www.reddit.com/r/Guildwars2/comments/2hb7ab/sweetfx_getting_the_procedure_entry_point/ckr2xx0) on reddit says to uninstall Geforce Experience or revert to...
Forum: Games, Gaming & Game-demos 09-12-2014, 22:40
Replies: 1,900
Views: 590,000
Posted By CeeJay.dk
We discussed this in an older thread when CMAA...

We discussed this in an older thread when CMAA first came out.
Basically I find it interesting although I personally still prefer the look of SMAA.

But it requires features InjectSMAA does not...
Showing results 1 to 10 of 100

 
Forum Jump


Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
vBulletin Skin developed by: vBStyles.com
Copyright (c) 1995-2014, All Rights Reserved. The Guru of 3D, the Hardware Guru, and 3D Guru are trademarks owned by Hilbert Hagedoorn.