Guru3D.com Forums

Go Back   Guru3D.com Forums > Search Forums


Showing results 1 to 10 of 13
Search took 0.00 seconds.
Search: Posts Made By: -=WolverinE=-
Forum: Videocards - AMD Radeon 03-27-2015, 10:40
Replies: 658
Views: 23,949
Posted By -=WolverinE=-
I want to use FreeSync Technology because I want...

I want to use FreeSync Technology because I want a screen tearing-free experience...
Forum: Videocards - NVIDIA GeForce Drivers Section 01-07-2013, 08:16
Replies: 430
Views: 71,673
Posted By -=WolverinE=-
Oooo Jericho! An awesome game indeed! I have to...

Oooo Jericho! An awesome game indeed! I have to replay it...again. :)
Forum: Videocards - NVIDIA GeForce Drivers Section 01-06-2013, 08:32
Replies: 430
Views: 71,673
Posted By -=WolverinE=-
Well considering that all Win8 laptops are ****,...

Well considering that all Win8 laptops are ****, you're probably out of luck. It should be just F8 (no shift involved) while booting a from a SHUT DOWN state. Win8 has something like a hibernation...
Forum: Videocards - NVIDIA GeForce Drivers Section 11-13-2012, 16:05
Replies: 341
Views: 55,937
Posted By -=WolverinE=-
Have you actually seen the TXAA screens? It's a...

Have you actually seen the TXAA screens? It's a blurry mess! If you want a smudge on your games by all means, but not me.

MSAA's perforamnce hit is the reason why we have FXAA, SMAA and TXAA so...
Forum: Videocards - NVIDIA GeForce Drivers Section 11-13-2012, 15:16
Replies: 341
Views: 55,937
Posted By -=WolverinE=-
Instead of trolling (fail), you could've...

Instead of trolling (fail), you could've explained what you found so funny.
Forum: Videocards - NVIDIA GeForce Drivers Section 11-12-2012, 17:25
Replies: 341
Views: 55,937
Posted By -=WolverinE=-
The marketing point behind TXAA is painfully...

The marketing point behind TXAA is painfully obvious, but nVidia could still be the first to implement SMAA so that we wouldn't have to use an injector (and SGSSAA through nvinspector). That CAN be...
Forum: Videocards - NVIDIA GeForce Drivers Section 11-12-2012, 15:55
Replies: 341
Views: 55,937
Posted By -=WolverinE=-
AndyB, when will we see SMAA implementation,...

AndyB, when will we see SMAA implementation, which is already supperior to FXAA and TXAA? Why waste time and resources to promote a subpar AA method?
Forum: Games, Gaming & Game-demos 10-10-2012, 11:10
Replies: 2,979
Views: 1,353,545
Posted By -=WolverinE=-
Really nice work! Thank you for sharing the...

Really nice work! Thank you for sharing the settings. Could you provide a comparison between the default settings and yours? I can't test it myself.

@smashly A GUI would be greatly appreciated! I...
Forum: Games, Gaming & Game-demos 10-08-2012, 19:33
Replies: 2,979
Views: 1,353,545
Posted By -=WolverinE=-
That's the one I'm using. Extract both SweetFX...

That's the one I'm using. Extract both SweetFX and the ENB injector in your UT2004/System directory and make sure the enbconverter.ini is there with the following parameters:

[PROXY]...
Forum: Games, Gaming & Game-demos 10-05-2012, 05:45
Replies: 2,979
Views: 1,353,545
Posted By -=WolverinE=-
I wouldn't be allowed on servers if I'm using...

I wouldn't be allowed on servers if I'm using anything other than a 3369. ;) As lowenz already said, the game uses DX8 render and the DX9 render is only available for the 64-bit executable. Epic said...
Showing results 1 to 10 of 13

 
Forum Jump


Powered by vBulletin®
Copyright ©2000 - 2015, Jelsoft Enterprises Ltd.
vBulletin Skin developed by: vBStyles.com
Copyright (c) 1995-2014, All Rights Reserved. The Guru of 3D, the Hardware Guru, and 3D Guru are trademarks owned by Hilbert Hagedoorn.