260.93 developer driver

Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by WacKEDmaN, Oct 17, 2010.

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Performance rating for 260.93

  1. Better than 260.89 Betas?

    30 vote(s)
    37.0%
  2. Worse than 260.89 Betas?

    27 vote(s)
    33.3%
  3. Same Performance

    24 vote(s)
    29.6%
  1. WacKEDmaN

    WacKEDmaN Guest

  2. 9600pro

    9600pro New Member

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    Nice find. Thanks.
     
  3. Pill Monster

    Pill Monster Banned

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    Cheers..

    I'll post release notes if I find them...
     
  4. PirateNeilsouth

    PirateNeilsouth Ancient Guru

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    980 OC
    Cool will wait for further feedback
     

  5. quattro80

    quattro80 New Member

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    Nvidia 8800 GTS 640 MB
    New In The 1.5 Release (history) (http://developer.nvidia.com/object/nsight-downloads.html)

    * Support for Visual Studio 2010
    The CUDA Debugger works with either Visual Studio 2008 or Visual Studio 2010. Parallel Nsight includes build customizations for Visual Studio 2010 and for versions 3.1 and 3.2 of the CUDA Toolkit. Be aware that to use Parallel Nsight CUDA Toolkit with Visual Studio 2010, you must also have Visual Studio 2008 installed.
    * CUDA Toolkit 3.2 RC
    The CUDA Debugger supports projects built with the CUDA Toolkit, version 3.2 RC. The directory structure of the CUDA Toolkit created by Parallel Nsight is compatible with the directory structure of the CUDA Toolkit 3.1. Please be aware that upgrading samples from Parallel Nsight 1.0 for use with the CUDA Toolkit 3.2 requires adjustments for build rules and project properties. See the User Guide for more information.
    * Tesla Compute Cluster (TCC)
    The CUDA Debugger can debug GPUs that use Tesla Compute Cluster (TCC) drivers with the R260 driver.
    * The CUDA Debugger supports 6GB GPUs, such as the Quadro 6000.
    * The CUDA Memory Checker now supports Fermi-based GPUs.
    * The CUDA Debugger supports debugging on the GF104-based GeForce GTX 460 GPU.
    * The CUDA Debugger now issues warnings on stack underflow.
    * Support for 64 bit pointers and expressions. The debugger now displays 64-bit integers and pointers correctly. Previous releases incorrectly displayed a value stored in memory if the value >= 2^32.
    * CUDA Debug Focus
    There is a new setting called “Unconditional breakpoints follow focus” for controlling whether the debugger automatically switches all breakpoints to the current focus. When disabled, the debugger will hit breakpoints in all warps that hit a breakpoint. When enabled, only the current focus set via the CUDA Debug Focus will hit the breakpoints.
     
  6. Pill Monster

    Pill Monster Banned

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    ^Thanks, but those aren't the release notes....
     
  7. WacKEDmaN

    WacKEDmaN Guest

    they only include the graphics driver and 3d stereo driver..

    i also had to uninstall/reinstall physx as it had disapeared from the nv control panel..but once reinstalled it worked perfect..

    played MoH for the last hour or so on these..no problems
     
  8. HaZe303

    HaZe303 Guest

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    Good? Thx.
     
  9. paradox

    paradox Master Guru

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    sorry for oftopic but on what dx do you play MOH? on dx9 or dx10?system requirements say there is dx10 but I cant seem to be able to turn it on
     
  10. HaZe303

    HaZe303 Guest

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    Why dont you choose dx11?? Have you tried to edit youre settings.cfg in youre moh folder? Its located in Documents\EA Games\Medal of Honor\Multiplayer, and the line you edit is "DxVersion=11".

    edit: Btw, you do know that its only MP version that has dx10/11? Singleplayer is made with UnrealEngine3, and is dx9 only.
     
    Last edited: Oct 17, 2010

  11. Pill Monster

    Pill Monster Banned

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    Kick-ass drivers so far...playing the latest PR patch..:)

    Holy crapamolly, just noticed it's using 750MB of vram...

    @Whitelightning they've definitely increased draw distance:p
     
    Last edited: Oct 17, 2010
  12. HaZe303

    HaZe303 Guest

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    Well that doesnt say much, can you explain litte more in detail?
     
  13. Pill Monster

    Pill Monster Banned

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    Smooth, textures seem a little crisper, no noticeable transitions between mipmap levels, reduced shimmering, no scaling that I can see, and I'm pawning noobs.

    What more cud I ask for?
     
  14. HaZe303

    HaZe303 Guest

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    What game are we talking about? ;) thx.
     
  15. paradox

    paradox Master Guru

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    in wich file do I need to search for this line?there are 11 config files.

    EDIT: only dx9 u say. but I did turn dx10 on SP but I got flickering textures :/
     

  16. Pill Monster

    Pill Monster Banned

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    Last edited: Oct 17, 2010
  17. TheHunter

    TheHunter Banned

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    pill do you have dirt2 or any other recent racing game, maybe even cod4 or 5 to test them?

    :nerd:

    im still at 198.25 hp quadro atm (found them over at laptop2go) and they preform allot better than last few sets, like some 258, 259, 260.63, 260.89 all of them had at least 1 flaw..
     
    Last edited: Oct 17, 2010
  18. HaZe303

    HaZe303 Guest

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    Yeah I know what the game is, I didnt know it by its initials. PR could be lots of things if you dont know what you are talking about specifically. BFBC2 works because most people know what it is, but PR is not as known commonly.
     
  19. Pill Monster

    Pill Monster Banned

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    What's "any other game"? I not understand you :3eyes:

    PR is all games past, present, and future..do u not know this?
     
  20. HaZe303

    HaZe303 Guest

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    For you maybe, not everyone. ;)
     

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